Figure 1: Network distributed rendering of a scene with simulated depth of field. Left: The partitioning of the scene and the node assignment is shown, the grey scale denotes complexity of the rendering measured in time spent per pixel. Right: The ray traced final image, note that a large amount of samples per pixel are needed to sufficiently sample this scene (512 rays per pixel). Below: Bar-chart depicting the loa
Journal ArticleInteractive ray tracing in a cluster environment requires paying close attention to t...
The ray tracing algorithm produces high quality images, but it requires a lot of computations which ...
ManuscriptWe present recent results in the application of distributed shared memory to image paralle...
We present work in progress on concurrent ray tracing with distributed computers using ``off-the-she...
Figure 1: Richtmyer-Meshkov Instability time steps:0,45,180,270. With 32 Linux PCs we are able to is...
The two typical methods for distribution of ray tracing rendering algorithm are presented in this ar...
The two typical methods for distribution of ray-tracing rendering algorithm are presented in this ar...
The two typical methods for distribution of ray-tracing rendering algorithm are presented in this ar...
VYSOKÉ UČENÍ TECHNICKÉ V BRNĚ Distributed Ray Tracing, also called distribution ray tracing and stoc...
This paper raises the issue of computational workload and memory load balancing to ray trace large s...
This project creates a ray-tracing and geometry distribution framework through an actor model of par...
Journal ArticleWe have constructed a distributed parallel ray tracing system that interactively prod...
This thesis is concerned in the method of realistic rendering using a distributed raytracing. This m...
Ray tracing is a very popular algorithm for rendering of 3D objects. It yields realistic-looking res...
Distribution ray tracing uses multiple samples per pixel to produce antialiased images that include ...
Journal ArticleInteractive ray tracing in a cluster environment requires paying close attention to t...
The ray tracing algorithm produces high quality images, but it requires a lot of computations which ...
ManuscriptWe present recent results in the application of distributed shared memory to image paralle...
We present work in progress on concurrent ray tracing with distributed computers using ``off-the-she...
Figure 1: Richtmyer-Meshkov Instability time steps:0,45,180,270. With 32 Linux PCs we are able to is...
The two typical methods for distribution of ray tracing rendering algorithm are presented in this ar...
The two typical methods for distribution of ray-tracing rendering algorithm are presented in this ar...
The two typical methods for distribution of ray-tracing rendering algorithm are presented in this ar...
VYSOKÉ UČENÍ TECHNICKÉ V BRNĚ Distributed Ray Tracing, also called distribution ray tracing and stoc...
This paper raises the issue of computational workload and memory load balancing to ray trace large s...
This project creates a ray-tracing and geometry distribution framework through an actor model of par...
Journal ArticleWe have constructed a distributed parallel ray tracing system that interactively prod...
This thesis is concerned in the method of realistic rendering using a distributed raytracing. This m...
Ray tracing is a very popular algorithm for rendering of 3D objects. It yields realistic-looking res...
Distribution ray tracing uses multiple samples per pixel to produce antialiased images that include ...
Journal ArticleInteractive ray tracing in a cluster environment requires paying close attention to t...
The ray tracing algorithm produces high quality images, but it requires a lot of computations which ...
ManuscriptWe present recent results in the application of distributed shared memory to image paralle...