The two typical methods for distribution of ray-tracing rendering algorithm are presented in this article. The implementation of a distributed ray-tracer on a network of UNIX workstations is described in details. The first results are discussed from the point of view of memory load, time of computation and cost of communication among processes
Ray tracing is a very popular algorithm for rendering of 3D objects. It yields realistic-looking res...
Ray tracing is widely used technique for realistic rendering of computer scenes. Its major drawback ...
Abstract: Ray Tracing is an algorithm for generating photo-realistic pictures of the 3D scenes, give...
The two typical methods for distribution of ray-tracing rendering algorithm are presented in this ar...
The two typical methods for distribution of ray-tracing rendering algorithm are presented in this ar...
The two typical methods for distribution of ray tracing rendering algorithm are presented in this ar...
We present work in progress on concurrent ray tracing with distributed computers using ``off-the-she...
We present work in progress on concurrent ray tracing with distributed computers using ``off-the-she...
The ray tracing algorithm produces high quality images, but it requires a lot of computations which ...
The ray tracing algorithm produces high quality images, but it requires a lot of computations which ...
The ray tracing algorithm produces high quality images, but it requires a lot of computations which ...
The ray tracing algorithm produces high quality images, but it requires a lot of computations which ...
This paper deals with parallelization of the ray-tracing algorithm using shared memory multiprocesso...
This paper raises the issue of computational workload and memory load balancing to ray trace large s...
Ray tracing is a very popular algorithm for rendering of 3D objects. It yields realistic-looking res...
Ray tracing is a very popular algorithm for rendering of 3D objects. It yields realistic-looking res...
Ray tracing is widely used technique for realistic rendering of computer scenes. Its major drawback ...
Abstract: Ray Tracing is an algorithm for generating photo-realistic pictures of the 3D scenes, give...
The two typical methods for distribution of ray-tracing rendering algorithm are presented in this ar...
The two typical methods for distribution of ray-tracing rendering algorithm are presented in this ar...
The two typical methods for distribution of ray tracing rendering algorithm are presented in this ar...
We present work in progress on concurrent ray tracing with distributed computers using ``off-the-she...
We present work in progress on concurrent ray tracing with distributed computers using ``off-the-she...
The ray tracing algorithm produces high quality images, but it requires a lot of computations which ...
The ray tracing algorithm produces high quality images, but it requires a lot of computations which ...
The ray tracing algorithm produces high quality images, but it requires a lot of computations which ...
The ray tracing algorithm produces high quality images, but it requires a lot of computations which ...
This paper deals with parallelization of the ray-tracing algorithm using shared memory multiprocesso...
This paper raises the issue of computational workload and memory load balancing to ray trace large s...
Ray tracing is a very popular algorithm for rendering of 3D objects. It yields realistic-looking res...
Ray tracing is a very popular algorithm for rendering of 3D objects. It yields realistic-looking res...
Ray tracing is widely used technique for realistic rendering of computer scenes. Its major drawback ...
Abstract: Ray Tracing is an algorithm for generating photo-realistic pictures of the 3D scenes, give...