This paper proposes an efficient implementation of the H.264/AVC motion estimation algorithm in hardware and software. Furthermore, a complete co-design trajectory from the HW/SW partitioning to the actual implementation on two different targets is shown. A Leon 3 + FPGA and an ARM + Montium implementation have been successfully realized. The FPGA implementation shows a speed-up of 43.6× whereas the Montium implementation shows a speed-up of 21.5×, both compared to a software-only im-plementation. Power consumption is 42.0 mW for the FPGA and 60.2 mW for the Montium. A co-simulation tool, CosiMate, is used to achieve both on target implementations in just five weeks
International audienceBlock matching motion estimation is the heart of video coding system. It leads...
This paper presents a VLSI architecture for a low complexity motion estimation algorithm, referred t...
Due to the rapid growth of graphics processing unit (GPU) processing capability, using GPU as a copr...
This paper proposes an efficient implementation of the H.264/AVC motion estimation algorithm in hard...
Abstract High resolution video (720p, 1080i and 1080p frame sizes, up to 60 fps), even if widespr...
[[abstract]]We propose a hardware accelerator for H.264/AVC motion compensation. Our design supports...
Abstract The paper presents a hardware friendly fast algorithm and its architecture for motion estim...
Multiview video coding (MVC) is the process of efficiently compressing stereo (two views) or multivi...
In this paper, we investigate the use of Field-Programmable Gate Arrays (FPGAs) in the design of a h...
Abstract- In order to increase transmission efficiency of the real world video sequences, Motion est...
H.264/AVC is the latest standard for video compression and is a significant advance, but at the expe...
AbstractThe H.264/AVC is the Standard Video Format used by the SBTVD (Sistema Brasileiro de Televisã...
This paper presents a high-performance hardware architecture for the H.264/AVC Half-Pixel Motion Est...
Les architectures mixtes contenant des composants programmables et d'autres reconfigurables peuvent ...
In this paper, we present a high performance and low cost hardware architecture for real-time implem...
International audienceBlock matching motion estimation is the heart of video coding system. It leads...
This paper presents a VLSI architecture for a low complexity motion estimation algorithm, referred t...
Due to the rapid growth of graphics processing unit (GPU) processing capability, using GPU as a copr...
This paper proposes an efficient implementation of the H.264/AVC motion estimation algorithm in hard...
Abstract High resolution video (720p, 1080i and 1080p frame sizes, up to 60 fps), even if widespr...
[[abstract]]We propose a hardware accelerator for H.264/AVC motion compensation. Our design supports...
Abstract The paper presents a hardware friendly fast algorithm and its architecture for motion estim...
Multiview video coding (MVC) is the process of efficiently compressing stereo (two views) or multivi...
In this paper, we investigate the use of Field-Programmable Gate Arrays (FPGAs) in the design of a h...
Abstract- In order to increase transmission efficiency of the real world video sequences, Motion est...
H.264/AVC is the latest standard for video compression and is a significant advance, but at the expe...
AbstractThe H.264/AVC is the Standard Video Format used by the SBTVD (Sistema Brasileiro de Televisã...
This paper presents a high-performance hardware architecture for the H.264/AVC Half-Pixel Motion Est...
Les architectures mixtes contenant des composants programmables et d'autres reconfigurables peuvent ...
In this paper, we present a high performance and low cost hardware architecture for real-time implem...
International audienceBlock matching motion estimation is the heart of video coding system. It leads...
This paper presents a VLSI architecture for a low complexity motion estimation algorithm, referred t...
Due to the rapid growth of graphics processing unit (GPU) processing capability, using GPU as a copr...