We present a practical approach for implementing the Projected Tetrahedra (PT) algorithm for interactive volume rendering of unstructured data using programmable graph-ics cards. Unlike similar works reported earlier, our method employs two fragment shaders, one for computing the tetra-hedra projections and another for rendering the elements. We achieve interactive rates by storing the model in texture memory and avoiding redundant projections of implementa-tions using vertex shaders. Our algorithm is capable of ren-dering over 2.0 M Tet/s on current graphics hardware, mak-ing it competitive with recent ray-casting approaches, while occupying a substantially smaller memory footprint. 1. Introduction and Relate
Modern GPUs possess enormous computational capabilities, power that has just become available for ge...
Visualizing three-dimensional unstructured data from aerodynamics calculations is challenging becaus...
This paper describes a volume rendering system for unstructured data, especially finite element data...
We present a practical approach for implementing the Projected Tetrahedra (PT) algorithm for interac...
In this dissertation is presented a practical approach of the Projected Tetrahedra’s (PT) algorithm ...
We present an efficient GPU-based implementation of the Projected Tetrahedra (PT) algorithm. By redu...
International audienceDirect Volume Rendering is one of the most popular visualization techniques. A...
International audienceDirect Volume Rendering is one of the most popular visualization techniques. A...
In the area of volume visualization the cell projection technique is used widely to display unstruct...
Recent advances in algorithms and graphics hardware have opened the possibility to render tetrahedra...
Recent advances in graphics processor architecture and capabilities have made the development of fas...
Figure 1: A sequence of progressive volume rendering steps for the SF1 dataset consisting of about 1...
Direct volume visualization is an important method in many areas, including computational fluid dyna...
tetrahedral cell, irregular grid, volume visualization, OpenGL, visibility sorting, quicksort, trian...
Cataloged from PDF version of article.Direct volume visualization is an important method in many are...
Modern GPUs possess enormous computational capabilities, power that has just become available for ge...
Visualizing three-dimensional unstructured data from aerodynamics calculations is challenging becaus...
This paper describes a volume rendering system for unstructured data, especially finite element data...
We present a practical approach for implementing the Projected Tetrahedra (PT) algorithm for interac...
In this dissertation is presented a practical approach of the Projected Tetrahedra’s (PT) algorithm ...
We present an efficient GPU-based implementation of the Projected Tetrahedra (PT) algorithm. By redu...
International audienceDirect Volume Rendering is one of the most popular visualization techniques. A...
International audienceDirect Volume Rendering is one of the most popular visualization techniques. A...
In the area of volume visualization the cell projection technique is used widely to display unstruct...
Recent advances in algorithms and graphics hardware have opened the possibility to render tetrahedra...
Recent advances in graphics processor architecture and capabilities have made the development of fas...
Figure 1: A sequence of progressive volume rendering steps for the SF1 dataset consisting of about 1...
Direct volume visualization is an important method in many areas, including computational fluid dyna...
tetrahedral cell, irregular grid, volume visualization, OpenGL, visibility sorting, quicksort, trian...
Cataloged from PDF version of article.Direct volume visualization is an important method in many are...
Modern GPUs possess enormous computational capabilities, power that has just become available for ge...
Visualizing three-dimensional unstructured data from aerodynamics calculations is challenging becaus...
This paper describes a volume rendering system for unstructured data, especially finite element data...