tetrahedral cell, irregular grid, volume visualization, OpenGL, visibility sorting, quicksort, triangle fan Shirley and Tuchman's projected tetrahedra approach is a fast algorithm for unstructured volume visualization, because it generates triangles that may be rendered by hardware acceleration. In this paper, I explore optimizations using OpenGL triangle fans, customized quicksort, memory organization for cache efficiency, display lists, and tetrahedral culling. The optimizations improve the performance of projected tetrahedra rendering to provide 1 frame/second for 240,122 tetrahedral cells, 3 frames/second for 70,125 tetrahedral cells, and 15 frames/second for 12,936 tetrahedral cells. Resolutions of 3840x1024 were rendered by using...
Recent advances in graphics processor architecture and capabilities have made the development of fas...
This paper describes a volume rendering system for unstructured data, especially finite element data...
In this paper, we describe an unstructured mesh volume renderer. Our renderer is interactive and acc...
International audienceDirect Volume Rendering is one of the most popular visualization techniques. A...
International audienceDirect Volume Rendering is one of the most popular visualization techniques. A...
In this dissertation is presented a practical approach of the Projected Tetrahedra’s (PT) algorithm ...
We present a practical approach for implementing the Projected Tetrahedra (PT) algorithm for interac...
Cataloged from PDF version of article.Direct volume visualization is an important method in many are...
We present a practical approach for implementing the Projected Tetrahedra (PT) algorithm for interac...
In the area of volume visualization the cell projection technique is used widely to display unstruct...
Direct volume visualization is an important method in many areas, including computational fluid dyna...
Figure 1: A sequence of progressive volume rendering steps for the SF1 dataset consisting of about 1...
Volumetric irregular grids are the next frontier to conquer in interactive 3D graphics. Visualizatio...
Visualizing three-dimensional unstructured data from aerodynamics calculations is challenging becaus...
We present an efficient GPU-based implementation of the Projected Tetrahedra (PT) algorithm. By redu...
Recent advances in graphics processor architecture and capabilities have made the development of fas...
This paper describes a volume rendering system for unstructured data, especially finite element data...
In this paper, we describe an unstructured mesh volume renderer. Our renderer is interactive and acc...
International audienceDirect Volume Rendering is one of the most popular visualization techniques. A...
International audienceDirect Volume Rendering is one of the most popular visualization techniques. A...
In this dissertation is presented a practical approach of the Projected Tetrahedra’s (PT) algorithm ...
We present a practical approach for implementing the Projected Tetrahedra (PT) algorithm for interac...
Cataloged from PDF version of article.Direct volume visualization is an important method in many are...
We present a practical approach for implementing the Projected Tetrahedra (PT) algorithm for interac...
In the area of volume visualization the cell projection technique is used widely to display unstruct...
Direct volume visualization is an important method in many areas, including computational fluid dyna...
Figure 1: A sequence of progressive volume rendering steps for the SF1 dataset consisting of about 1...
Volumetric irregular grids are the next frontier to conquer in interactive 3D graphics. Visualizatio...
Visualizing three-dimensional unstructured data from aerodynamics calculations is challenging becaus...
We present an efficient GPU-based implementation of the Projected Tetrahedra (PT) algorithm. By redu...
Recent advances in graphics processor architecture and capabilities have made the development of fas...
This paper describes a volume rendering system for unstructured data, especially finite element data...
In this paper, we describe an unstructured mesh volume renderer. Our renderer is interactive and acc...