We perform a further experiment to check the robustness of the main result in Rey Biel (2005) to sequential play. We find that Equilibrium predictions work even better when the same games are played sequentially: 85% of first movers choose the Equilibrium strategy and 85% of second movers best respond to the action taken by first movers. We conclude by identifying constant sum games as a class of games where experimental subjects' choices coincide with theory predictions and we argue that in such games distributional and reciprocal preferences do not influence subjects' decisions.Experiments, Constant Sum Games, Best Response
Sequentiality of moves in an infinitely repeated prisoner's dilemma does not change the conditions u...
In experiments with two-person sequential games we analyze whether responses to favorable and unfavo...
Abstract: In this paper, we report he results of a series of experiments on a version of the centipe...
A monotone game is an extensive-form game with complete information, simultaneous moves and an irrev...
In this paper, we report the results of a series of experiments on a version of the centipede game i...
Previous experimental results on one-shot sequential two-player games show that group decisions are ...
We report experimental results on one-shot two person 3x3 constant sum games played by non-economist...
Sequentiality of moves in an infinitely repeated prisoner's dilemma does not change the conditions u...
In many experiments, the Nash equilibrium concept seems not to predict well. One reason may be that ...
In the context of multi-player, general-sum games, there is a growing interest in solution concepts ...
We experimentally test theoretical predictions on equilibrium selection in a two-player coordination...
In this paper, we report the results of a series of experiments on a version of the centipede game i...
We study equilibrium and maximin play in supergames consisting of the sequential play of a finite co...
Previous experimental results on one-shot sequential two-player games show that group decisions are ...
We experimentally test Dufwenberg and Kirchsteiger’s (2004) theory of sequential reciprocity in a se...
Sequentiality of moves in an infinitely repeated prisoner's dilemma does not change the conditions u...
In experiments with two-person sequential games we analyze whether responses to favorable and unfavo...
Abstract: In this paper, we report he results of a series of experiments on a version of the centipe...
A monotone game is an extensive-form game with complete information, simultaneous moves and an irrev...
In this paper, we report the results of a series of experiments on a version of the centipede game i...
Previous experimental results on one-shot sequential two-player games show that group decisions are ...
We report experimental results on one-shot two person 3x3 constant sum games played by non-economist...
Sequentiality of moves in an infinitely repeated prisoner's dilemma does not change the conditions u...
In many experiments, the Nash equilibrium concept seems not to predict well. One reason may be that ...
In the context of multi-player, general-sum games, there is a growing interest in solution concepts ...
We experimentally test theoretical predictions on equilibrium selection in a two-player coordination...
In this paper, we report the results of a series of experiments on a version of the centipede game i...
We study equilibrium and maximin play in supergames consisting of the sequential play of a finite co...
Previous experimental results on one-shot sequential two-player games show that group decisions are ...
We experimentally test Dufwenberg and Kirchsteiger’s (2004) theory of sequential reciprocity in a se...
Sequentiality of moves in an infinitely repeated prisoner's dilemma does not change the conditions u...
In experiments with two-person sequential games we analyze whether responses to favorable and unfavo...
Abstract: In this paper, we report he results of a series of experiments on a version of the centipe...