We experimentally test Dufwenberg and Kirchsteiger’s (2004) theory of sequential reciprocity in a sequential prisoner’s dilemma and a mini-ultimatum game. Data on behavior and first- and second-order beliefs allow us to classify each subject’s behavior as a material best response, a reciprocity best response, both, or none. We found that in both games the behavior of about 80% of the first movers was a material best response, a reciprocity best response, or both. The remaining 20% of first movers almost always made choices that were “too kind” according to Dufwenberg and Kirchsteiger’s theory. Second-mover behavior, in both games, was in line with the predictions of the theory. We found first and second-order beliefs to be unbiased in the s...
email: charness @ apfes Abst rac t In experiments with two-person sequential games we analyze whethe...
In experiments with two-person sequential games we analyze whether responses to favorable and unfav...
Abstract Games that appear to be independent, involving none of the same players, may be related by ...
We experimentally test Dufwenberg and Kirchsteiger’s (2004) theory of sequential reciprocity in a se...
We experimentally test Dufwenberg and Kirchsteiger’s (2004) the-ory of sequential reciprocity in a s...
Many experimental studies indicate that people are motivated by reciprocity. Rabin (1993) develops t...
Many experimental studies indicate that people are motivated by reciprocity. Rabin [amer. Econ. Rev....
We experimentally show that current models of reciprocity are incomplete in a systematic way using a...
We experimentally show that current models of reciprocity are incomplete in a systematic way using a...
Participants in experimental games typically can only choose actions, without making comments about ...
Economic normative models assume that economic actors are fully rational and selfish while recent st...
Abstract: It is traditional in experimental games to allow participants to choose only actions or po...
This paper presents experimental evidence concerned with behavior in one-shot, finite repetition, an...
Sequentiality of moves in an infinitely repeated prisoner's dilemma does not change the conditions u...
<div><p>Most theories of social exchange distinguish between two different types of cooperation, dep...
email: charness @ apfes Abst rac t In experiments with two-person sequential games we analyze whethe...
In experiments with two-person sequential games we analyze whether responses to favorable and unfav...
Abstract Games that appear to be independent, involving none of the same players, may be related by ...
We experimentally test Dufwenberg and Kirchsteiger’s (2004) theory of sequential reciprocity in a se...
We experimentally test Dufwenberg and Kirchsteiger’s (2004) the-ory of sequential reciprocity in a s...
Many experimental studies indicate that people are motivated by reciprocity. Rabin (1993) develops t...
Many experimental studies indicate that people are motivated by reciprocity. Rabin [amer. Econ. Rev....
We experimentally show that current models of reciprocity are incomplete in a systematic way using a...
We experimentally show that current models of reciprocity are incomplete in a systematic way using a...
Participants in experimental games typically can only choose actions, without making comments about ...
Economic normative models assume that economic actors are fully rational and selfish while recent st...
Abstract: It is traditional in experimental games to allow participants to choose only actions or po...
This paper presents experimental evidence concerned with behavior in one-shot, finite repetition, an...
Sequentiality of moves in an infinitely repeated prisoner's dilemma does not change the conditions u...
<div><p>Most theories of social exchange distinguish between two different types of cooperation, dep...
email: charness @ apfes Abst rac t In experiments with two-person sequential games we analyze whethe...
In experiments with two-person sequential games we analyze whether responses to favorable and unfav...
Abstract Games that appear to be independent, involving none of the same players, may be related by ...