Emergent narrative (EN) is a narrative concept in virtual reality that relies on emergence for a flexible shaping of stories as opposed to fixed pre-determined plots. This has consequences for the creative role of the author in an EN system. In this paper, we aim to clarify the actual function of the author by investigating what is exactly mediated in ENs and how this can be filled in by an author at design time
Prior interactive narrative research has extensively investigated the question of how game designers...
The objective of this study was to examine the storytelling principles of virtual reality contents, ...
The leap from a constrained, linear story line to a complete world where participants have free will...
Contemporary projects examining how to design for emergence in virtual environments have suggested v...
In this paper we consider the clash between the pre-scripted character of much narrative and the fre...
Interactive storytelling is a rapidly emerging field that tries to reconcile story-like experiences ...
Within the field of interactive digital storytelling, one goal pursued is to build highly interactiv...
This study aims to define the area that fall in-between predetermined and emergent narratives and pi...
One of the major themes to emerge in interactive narra-tive research is authorability and authorial ...
This paper is a first step toward the exploration and further development of the narrative possibili...
Abstract. In this paper we discuss the necessity for the VS community to address particular issues r...
This dissertation examines how the art of screenwriting needs to adapt to accommodate the needs and ...
Emergent narrative is an approach to interactive storytelling in which stories result from local int...
Generative narratives are an important subset of interactive narratives in games, enabling works tha...
We present an accessible interactive narrative tool for creating stories among a virtual populace in...
Prior interactive narrative research has extensively investigated the question of how game designers...
The objective of this study was to examine the storytelling principles of virtual reality contents, ...
The leap from a constrained, linear story line to a complete world where participants have free will...
Contemporary projects examining how to design for emergence in virtual environments have suggested v...
In this paper we consider the clash between the pre-scripted character of much narrative and the fre...
Interactive storytelling is a rapidly emerging field that tries to reconcile story-like experiences ...
Within the field of interactive digital storytelling, one goal pursued is to build highly interactiv...
This study aims to define the area that fall in-between predetermined and emergent narratives and pi...
One of the major themes to emerge in interactive narra-tive research is authorability and authorial ...
This paper is a first step toward the exploration and further development of the narrative possibili...
Abstract. In this paper we discuss the necessity for the VS community to address particular issues r...
This dissertation examines how the art of screenwriting needs to adapt to accommodate the needs and ...
Emergent narrative is an approach to interactive storytelling in which stories result from local int...
Generative narratives are an important subset of interactive narratives in games, enabling works tha...
We present an accessible interactive narrative tool for creating stories among a virtual populace in...
Prior interactive narrative research has extensively investigated the question of how game designers...
The objective of this study was to examine the storytelling principles of virtual reality contents, ...
The leap from a constrained, linear story line to a complete world where participants have free will...