Abstract. In this paper we discuss the necessity for the VS community to address particular issues regarding the consideration of essential elements of storytelling such as the role of the author and the role of the spectator. We expose and present the necessary requirements, as well as, a high level architecture for a storytelling system that fits our definition of VS (i.e. Emergent Narrative) and present a model of multi layered plot structure based on our research in the domains of both RPGs and interactive theatre. 1
An emergent approach to story generation by computer is characterized by a lack of predetermined plo...
Interactive virtual environments are becoming increasingly popular for their utility in education, v...
International audiencePlayers in modern Massively Multiplayer Online Role-Playing Games progress thr...
International audienceEmergent games have the particularity to allow more possible situations to eme...
In this paper we consider the clash between the pre-scripted character of much narrative and the fre...
The consideration of the narrative question within Virtual Environments (VEs) is a compromise regard...
Interactive virtual environm ents are becoming increasingly popular for their utility in education, ...
This paper is a first step toward the exploration and further development of the narrative possibili...
Emergent narrative (EN) is a narrative concept in virtual reality that relies on emergence for a fle...
Abstract. In agent research, emergent narrative aims for practical so-lutions to the narrative parad...
There are many ways to tell a story. One such way is to not tell a specific story at all but let the...
This report addresses a collection of interactive storytelling systems to provide an overview of sta...
In this paper, we set out a basic approach to the modeling of narrative in interactive virtual world...
Narrativity in videogames is a complex subject. Most titles prefer delivering traditional narrative...
The commercial games industry is struggling to find a form of narrative for single-player story-base...
An emergent approach to story generation by computer is characterized by a lack of predetermined plo...
Interactive virtual environments are becoming increasingly popular for their utility in education, v...
International audiencePlayers in modern Massively Multiplayer Online Role-Playing Games progress thr...
International audienceEmergent games have the particularity to allow more possible situations to eme...
In this paper we consider the clash between the pre-scripted character of much narrative and the fre...
The consideration of the narrative question within Virtual Environments (VEs) is a compromise regard...
Interactive virtual environm ents are becoming increasingly popular for their utility in education, ...
This paper is a first step toward the exploration and further development of the narrative possibili...
Emergent narrative (EN) is a narrative concept in virtual reality that relies on emergence for a fle...
Abstract. In agent research, emergent narrative aims for practical so-lutions to the narrative parad...
There are many ways to tell a story. One such way is to not tell a specific story at all but let the...
This report addresses a collection of interactive storytelling systems to provide an overview of sta...
In this paper, we set out a basic approach to the modeling of narrative in interactive virtual world...
Narrativity in videogames is a complex subject. Most titles prefer delivering traditional narrative...
The commercial games industry is struggling to find a form of narrative for single-player story-base...
An emergent approach to story generation by computer is characterized by a lack of predetermined plo...
Interactive virtual environments are becoming increasingly popular for their utility in education, v...
International audiencePlayers in modern Massively Multiplayer Online Role-Playing Games progress thr...