This paper describes the analysis of the game Khet and the implementation of a game engine. Both the state-space complexity and the game-tree complexity of Khet are given. They turn out to be of the same order as those of chess. Based on these results, search techniques are selected that can be used to create an AI player which can play Khet as good as possible. These search techniques are improved to make them run more efficiently, so they can search more extensively and, thus, play stronger. From the experiments that are performed, we can conclude that Khet can best be played by the alphabeta search algorithm, enhanced by a transposition table, killer moves, and Qn-limited search, a variation on quiescence search. These three enhancements...
In Artificial Intelligence (AI), there exist formalised approaches and algorithms for general proble...
Artificial intelligence in games serves as an excellent platform for facilitating collaborative rese...
The Kalah game represents the most popular version of probably the oldest board game ever-the Mancal...
This paper describes the analysis of the game Khet and the implementation of a game engine. Both the...
Game playing is one of the oldest areas of endeavors in artificial intelligence. A chess playing com...
An algorithm is presented for game-tree searching that is shown under fairly general but formally s...
Game playing theory is an important research branch of artificial intelligence. In this paper, we fi...
Tabletop and computer games are now more popular than ever before and the two industries are only ex...
In this thesis we focus on algorithms for searching for the best move in a given position in an abst...
The design for a chess program is presented. The notions of tactics and strategy are used to define ...
Even though artificial intelligence (AI) agents are now able to solve many classical games, in the f...
AbstractA chess program usually consists of three main parts, that is, a move generator to generate ...
Computer game players are typically designed to play a single game: today’s best chess-playing progr...
Includes bibliographical references (pages 28-29)The main purpose of this project was to understand ...
. In this paper we will describe some of the basic techniques that allow computers to play chess lik...
In Artificial Intelligence (AI), there exist formalised approaches and algorithms for general proble...
Artificial intelligence in games serves as an excellent platform for facilitating collaborative rese...
The Kalah game represents the most popular version of probably the oldest board game ever-the Mancal...
This paper describes the analysis of the game Khet and the implementation of a game engine. Both the...
Game playing is one of the oldest areas of endeavors in artificial intelligence. A chess playing com...
An algorithm is presented for game-tree searching that is shown under fairly general but formally s...
Game playing theory is an important research branch of artificial intelligence. In this paper, we fi...
Tabletop and computer games are now more popular than ever before and the two industries are only ex...
In this thesis we focus on algorithms for searching for the best move in a given position in an abst...
The design for a chess program is presented. The notions of tactics and strategy are used to define ...
Even though artificial intelligence (AI) agents are now able to solve many classical games, in the f...
AbstractA chess program usually consists of three main parts, that is, a move generator to generate ...
Computer game players are typically designed to play a single game: today’s best chess-playing progr...
Includes bibliographical references (pages 28-29)The main purpose of this project was to understand ...
. In this paper we will describe some of the basic techniques that allow computers to play chess lik...
In Artificial Intelligence (AI), there exist formalised approaches and algorithms for general proble...
Artificial intelligence in games serves as an excellent platform for facilitating collaborative rese...
The Kalah game represents the most popular version of probably the oldest board game ever-the Mancal...