We show that in zero-sum polymatrix games, a multiplayer generalization of two-person zero-sum games, Nash equilibria can be found efficiently with linear programming. We also show that the set of coarse correlated equilibria collapses to the set of Nash equilibria. In contrast, other important properties of two-person zero-sum games are not preserved: Nash equilibrium payoffs need not be unique, and Nash equilibrium strategies need not be exchangeable or max-min.National Science Foundation (U.S.) (CCF-0953960)National Science Foundation (U.S.) (CCF-1101491
We apply linear and non-linear programming to find the solutions for Nash equilibriums and Nash arbi...
The known results regarding two-player zero-sum games are naturally generalized in complex space and...
In this paper, we prove that the concept of value traditionally defined in the class of two-person z...
We prove a generalization of von Neumann's minmax theorem to the class of separable multiplayer zero...
Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer S...
In many games, it is desirable to find strategies for all players that simultaneously maximize their...
Starting from the definition of a bimatrix game, we restrict the pair of strategy sets jointly, not ...
Starting from the definition of a bimatrix game, we restrict the pair of strategy sets jointly, not ...
We study the problem of checking for the existence of constrained pure Nash equilibria in a subclass...
This paper is concerned both with the comparative geometry of Nash and correlated equilibria, and wi...
AbstractWe study the fundamental problem 2NASH of computing a Nash equilibrium (NE) point in bimatri...
AbstractA 2-person zero-sum game with the payoff function being a sum of two linear functions and a ...
International audienceIn this talk, I will show how one can characterize and compute Nash equilibria...
International audienceThis paper addresses the problem of learning a Nash equilibrium in γ-discounte...
We investigate the degree of discontinuity of several solution concepts from non-cooperative game th...
We apply linear and non-linear programming to find the solutions for Nash equilibriums and Nash arbi...
The known results regarding two-player zero-sum games are naturally generalized in complex space and...
In this paper, we prove that the concept of value traditionally defined in the class of two-person z...
We prove a generalization of von Neumann's minmax theorem to the class of separable multiplayer zero...
Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer S...
In many games, it is desirable to find strategies for all players that simultaneously maximize their...
Starting from the definition of a bimatrix game, we restrict the pair of strategy sets jointly, not ...
Starting from the definition of a bimatrix game, we restrict the pair of strategy sets jointly, not ...
We study the problem of checking for the existence of constrained pure Nash equilibria in a subclass...
This paper is concerned both with the comparative geometry of Nash and correlated equilibria, and wi...
AbstractWe study the fundamental problem 2NASH of computing a Nash equilibrium (NE) point in bimatri...
AbstractA 2-person zero-sum game with the payoff function being a sum of two linear functions and a ...
International audienceIn this talk, I will show how one can characterize and compute Nash equilibria...
International audienceThis paper addresses the problem of learning a Nash equilibrium in γ-discounte...
We investigate the degree of discontinuity of several solution concepts from non-cooperative game th...
We apply linear and non-linear programming to find the solutions for Nash equilibriums and Nash arbi...
The known results regarding two-player zero-sum games are naturally generalized in complex space and...
In this paper, we prove that the concept of value traditionally defined in the class of two-person z...