AbstractWe develop a new finger search tree with worst-case constant update time in the pointer machine (PM) model of computation. This was a major problem in the field of Data Structures and was tantalizingly open for over 20 years, while many attempts by researchers were made to solve it. The result comes as a consequence of the innovative mechanism that guides the rebalancing operations, combined with incremental multiple splitting and fusion techniques over nodes
We present a new finger search tree with O(log log d) expected search time in the Random Access Mach...
A static binary search tree where every search starts from where the previous one ends (lazy finger)...
We show how binary trees of bounded balance can be maintained so that the time to perform each indiv...
AbstractWe develop a new finger search tree with worst-case constant update time in the pointer mach...
We consider the problem of implementing finger search trees on the pointer machine, {\it i.e.}, how ...
We consider the problem of implementing finger search trees on the pointer machine, {\it i.e.}, how ...
We show how to support the finger search operation on degree-balanced search trees in a space-effici...
We show how to support he finger search operation on degree-balanced search trees in a space-efficie...
Levcopolous and Overmars [L088] described a search tree in which the time to insert or delete a key ...
We consider the problem of implementing nger search trees on the pointer machine, i.e., how to maint...
We study multi-finger binary search trees (BSTs), a far-reaching extension of the classical BST mode...
In this paper we present two versions of a parallel finger structure FS on p processors that support...
We present a method for maintaining biased search trees so as to support fast finger updates (i.e., ...
In this paper we show how a slight modification of $(a,b)$-trees allows us to perform member and nei...
It is shown that the online binary search tree data structure GreedyASS performs asymptotically as w...
We present a new finger search tree with O(log log d) expected search time in the Random Access Mach...
A static binary search tree where every search starts from where the previous one ends (lazy finger)...
We show how binary trees of bounded balance can be maintained so that the time to perform each indiv...
AbstractWe develop a new finger search tree with worst-case constant update time in the pointer mach...
We consider the problem of implementing finger search trees on the pointer machine, {\it i.e.}, how ...
We consider the problem of implementing finger search trees on the pointer machine, {\it i.e.}, how ...
We show how to support the finger search operation on degree-balanced search trees in a space-effici...
We show how to support he finger search operation on degree-balanced search trees in a space-efficie...
Levcopolous and Overmars [L088] described a search tree in which the time to insert or delete a key ...
We consider the problem of implementing nger search trees on the pointer machine, i.e., how to maint...
We study multi-finger binary search trees (BSTs), a far-reaching extension of the classical BST mode...
In this paper we present two versions of a parallel finger structure FS on p processors that support...
We present a method for maintaining biased search trees so as to support fast finger updates (i.e., ...
In this paper we show how a slight modification of $(a,b)$-trees allows us to perform member and nei...
It is shown that the online binary search tree data structure GreedyASS performs asymptotically as w...
We present a new finger search tree with O(log log d) expected search time in the Random Access Mach...
A static binary search tree where every search starts from where the previous one ends (lazy finger)...
We show how binary trees of bounded balance can be maintained so that the time to perform each indiv...