In this paper we examine the dynamic search of two rivals looking for a prize of known value that is hidden in an unknown location, modeled as search for treasure on an island. In every period, the players choose how much to search of the previously unsearched portion of the island in a winner-takes-all contest. If the players cannot coordinate so as to avoid searching the same locations, the unique equilibrium involves complete dissipation of rents. On the other hand, if the players have some (even limited) ability to coordinate so as to avoid duplicative search and the search area is sufficiently small, there is a unique equilibrium in which the full area is searched and each player earns a positive expected return
[Introduction] The "theory of search" - the application of optimal stopping rules to decision-makin...
Assume that a treasure is placed in one of M boxes according to a known distribution and that k sear...
Collected papers presented on the Tenth International Conference Game Theory and Management / Editor...
We examine dynamic search as a game in which two rivals explore (an island) for a hidden prize of kn...
Search Theory is one of the original disciplines within the field of Operations Research. It deals w...
The paper presents a simple game theoretic model in which players decide on the search procedures fo...
We analyze a dynamic game in which agents strategically search for a prize/reward of known value whe...
We consider games in which players search for a hidden prize, and they have asymmetric information a...
We consider a discrete-time dynamic search game in which a number of players compete to find an invi...
A classic problem in Search Theory is one in which a searcher allocates resources to the points of t...
Many practical search problems concern the search for multiple hidden objects or agents, such as e...
We introduce a discrete-time search game, in which two players compete to find an invisible object f...
In a search task, a group of agents compete to be the first to find the solution. Each agent has dif...
Thesis: Ph. D., Massachusetts Institute of Technology, Department of Aeronautics and Astronautics, F...
We provide a unified directed search framework with general production and matching specifications t...
[Introduction] The "theory of search" - the application of optimal stopping rules to decision-makin...
Assume that a treasure is placed in one of M boxes according to a known distribution and that k sear...
Collected papers presented on the Tenth International Conference Game Theory and Management / Editor...
We examine dynamic search as a game in which two rivals explore (an island) for a hidden prize of kn...
Search Theory is one of the original disciplines within the field of Operations Research. It deals w...
The paper presents a simple game theoretic model in which players decide on the search procedures fo...
We analyze a dynamic game in which agents strategically search for a prize/reward of known value whe...
We consider games in which players search for a hidden prize, and they have asymmetric information a...
We consider a discrete-time dynamic search game in which a number of players compete to find an invi...
A classic problem in Search Theory is one in which a searcher allocates resources to the points of t...
Many practical search problems concern the search for multiple hidden objects or agents, such as e...
We introduce a discrete-time search game, in which two players compete to find an invisible object f...
In a search task, a group of agents compete to be the first to find the solution. Each agent has dif...
Thesis: Ph. D., Massachusetts Institute of Technology, Department of Aeronautics and Astronautics, F...
We provide a unified directed search framework with general production and matching specifications t...
[Introduction] The "theory of search" - the application of optimal stopping rules to decision-makin...
Assume that a treasure is placed in one of M boxes according to a known distribution and that k sear...
Collected papers presented on the Tenth International Conference Game Theory and Management / Editor...