We consider a discrete-time dynamic search game in which a number of players compete to find an invisible object that is moving according to a time-varying Markov chain. We examine the subgame perfect equilibria of these games. The main result of the paper is that the set of subgame perfect equilibria is exactly the set of greedy strategy profiles, i.e. those strategy profiles in which the players always choose an action that maximizes their probability of immediately finding the object. We discuss various variations and extensions of the model.</p
Search Theory is one of the original disciplines within the field of Operations Research. It deals w...
We advance and apply the mathematical theory of search games to model the problem faced by a predato...
We consider a differential simple search game without phase constraints on the plane. Each pursuer f...
We consider a discrete-time dynamic search game in which a number of players compete to find an invi...
We introduce a discrete-time search game, in which two players compete to find an invisible object f...
The aim of the investigation is to study discrete searching games in which the players movement is d...
We investigate the problem in which an agent has to find an object that moves between two locations ...
Abstract This paper deals with a multi-stage two-person zero-sum game called the multi-stage search ...
International audienceMany interactions between searching agents and their elusive targets are compo...
Thesis: Ph. D., Massachusetts Institute of Technology, Department of Aeronautics and Astronautics, F...
A classic problem in Search Theory is one in which a searcher allocates resources to the points of t...
Abstract We introduce and study the problem of planning a trajectory for an agent to ...
Abstract In this paper, we investigate a search-and-hide game played by a searcher and a mobile targ...
We consider a general multi-agent framework in which a set of n agents are roaming a network where m...
We investigate the problem in which an agent has to find an object that moves between two locations ...
Search Theory is one of the original disciplines within the field of Operations Research. It deals w...
We advance and apply the mathematical theory of search games to model the problem faced by a predato...
We consider a differential simple search game without phase constraints on the plane. Each pursuer f...
We consider a discrete-time dynamic search game in which a number of players compete to find an invi...
We introduce a discrete-time search game, in which two players compete to find an invisible object f...
The aim of the investigation is to study discrete searching games in which the players movement is d...
We investigate the problem in which an agent has to find an object that moves between two locations ...
Abstract This paper deals with a multi-stage two-person zero-sum game called the multi-stage search ...
International audienceMany interactions between searching agents and their elusive targets are compo...
Thesis: Ph. D., Massachusetts Institute of Technology, Department of Aeronautics and Astronautics, F...
A classic problem in Search Theory is one in which a searcher allocates resources to the points of t...
Abstract We introduce and study the problem of planning a trajectory for an agent to ...
Abstract In this paper, we investigate a search-and-hide game played by a searcher and a mobile targ...
We consider a general multi-agent framework in which a set of n agents are roaming a network where m...
We investigate the problem in which an agent has to find an object that moves between two locations ...
Search Theory is one of the original disciplines within the field of Operations Research. It deals w...
We advance and apply the mathematical theory of search games to model the problem faced by a predato...
We consider a differential simple search game without phase constraints on the plane. Each pursuer f...