A new concept of balancedness for games in normal form is introduced, called weak balanacedness. It is shown that the a-core of a weakly balanced game with an infinite dimensional strategy space and without ordered preferences is nonempty. Using this result we prove core existence theorems for economies (either exchange economies of coalitional production economies) with infinitely many commodities and without ordered preferences, by converting the economy to a game and showing that the derived game is weakly balanced. Surprisingly, no convexity assumption on preferences is needed to demonstrate that the game derived from the economy is weakly balanced
We study the cores of non-atomic market games, a class of transferable utility cooperative games int...
We study the cores of non-atomic market games, a class of transferable utility co- operative games i...
We study the least core, the kernel, and bargaining sets of coalitional games with a countable set o...
International audienceThis paper deals with the weak-core of normal form games with a continuum set ...
Core existence results are proved for exchange economies with an infinite dimensional commodity spa...
We prove non-emptiness of the alpha-core for balanced games with non-ordered preferences, extending ...
Proceedings of The First Symposium on Non-Linear Analysis : CONVEXITY, CHAOS AND FRACTALS / edited b...
[Introduction] To a large extent the cooperative theory of games has an altogether different appear...
We prove a representation theorem for the core of a non-atomic game of the form v = fOil, where Il i...
Summary. We study the least core, the kernel and bargaining sets of coali-tional games with a counta...
This note provides a new proof of the non-emptiness of the fuzzy core in a pure exchange economy wit...
It is shown that the core of a coalitional production economy with a balanced technology (Bohm [1974...
We prove a representation theorem for the core of a non-atomic game of the form v = fOil, where Il i...
In a simple game, coalitions belonging to a given class are supposed to be "absolutely powerful" whi...
We study the cores of non-atomic market games, a class of transferable utility cooperative games int...
We study the cores of non-atomic market games, a class of transferable utility co- operative games i...
We study the least core, the kernel, and bargaining sets of coalitional games with a countable set o...
International audienceThis paper deals with the weak-core of normal form games with a continuum set ...
Core existence results are proved for exchange economies with an infinite dimensional commodity spa...
We prove non-emptiness of the alpha-core for balanced games with non-ordered preferences, extending ...
Proceedings of The First Symposium on Non-Linear Analysis : CONVEXITY, CHAOS AND FRACTALS / edited b...
[Introduction] To a large extent the cooperative theory of games has an altogether different appear...
We prove a representation theorem for the core of a non-atomic game of the form v = fOil, where Il i...
Summary. We study the least core, the kernel and bargaining sets of coali-tional games with a counta...
This note provides a new proof of the non-emptiness of the fuzzy core in a pure exchange economy wit...
It is shown that the core of a coalitional production economy with a balanced technology (Bohm [1974...
We prove a representation theorem for the core of a non-atomic game of the form v = fOil, where Il i...
In a simple game, coalitions belonging to a given class are supposed to be "absolutely powerful" whi...
We study the cores of non-atomic market games, a class of transferable utility cooperative games int...
We study the cores of non-atomic market games, a class of transferable utility co- operative games i...
We study the least core, the kernel, and bargaining sets of coalitional games with a countable set o...