University of Technology, Sydney. Faculty of Science.NO FULL TEXT AVAILABLE. Access is restricted indefinitely. The hardcopy may be available for consultation at the UTS Library.NO FULL TEXT AVAILABLE. Access is restricted indefinitely. ----- Using digital computer technology, video/computer games have become one of the dominant entertainment media for children in a very short time. The increasingly realistic and exciting nature of electronic games has helped to make them enormously popular. Thai children now play computer or video games on a regular basis. Besides being fun, some computer games include high levels of violence and are thought to be inappropriate for all children and harmful to some. This study attempted to explore the...
The research in the effects of violent motion-sensing video game on aggression is scarce, particular...
Mankind has developed a lot in the field of Information Technology (IT), Computer Science and Media ...
Abstract: This study investigates the effects of computer games on teenagers in Famagusta, Turkish...
Background and Objectives: Modern technologies have a prominent role in adolescent's daily life. The...
Introduction: Children who play violent video games can become violent and aggressive. An aggressive...
Children that engage in violent video game play are more likely to grow angry and dangerous as a res...
Children nowadays are exposed to all sorts of media from the famous television to the internet. Besi...
Computer and video game has gain enough popularity among teenagers also in children which is alarmin...
The research in the effects of violent motion-sensing video game on aggression is scarce, particular...
Video-games can have both positive and negative effects on children. However, videogames have become...
Introduction Behavioral disorders, are the most common and debilitating diseases that affect a varie...
Abstract Background: Today, due to developing communicative technologies, computer games and other ...
Playing video game affect children and youth not only by displacing time they spend doing homework o...
Mankind has developed a lot in the field of Information Technology (IT), Computer Science and Media ...
Abstract: This study explores the effects of violence in video games on the behavior of the children...
The research in the effects of violent motion-sensing video game on aggression is scarce, particular...
Mankind has developed a lot in the field of Information Technology (IT), Computer Science and Media ...
Abstract: This study investigates the effects of computer games on teenagers in Famagusta, Turkish...
Background and Objectives: Modern technologies have a prominent role in adolescent's daily life. The...
Introduction: Children who play violent video games can become violent and aggressive. An aggressive...
Children that engage in violent video game play are more likely to grow angry and dangerous as a res...
Children nowadays are exposed to all sorts of media from the famous television to the internet. Besi...
Computer and video game has gain enough popularity among teenagers also in children which is alarmin...
The research in the effects of violent motion-sensing video game on aggression is scarce, particular...
Video-games can have both positive and negative effects on children. However, videogames have become...
Introduction Behavioral disorders, are the most common and debilitating diseases that affect a varie...
Abstract Background: Today, due to developing communicative technologies, computer games and other ...
Playing video game affect children and youth not only by displacing time they spend doing homework o...
Mankind has developed a lot in the field of Information Technology (IT), Computer Science and Media ...
Abstract: This study explores the effects of violence in video games on the behavior of the children...
The research in the effects of violent motion-sensing video game on aggression is scarce, particular...
Mankind has developed a lot in the field of Information Technology (IT), Computer Science and Media ...
Abstract: This study investigates the effects of computer games on teenagers in Famagusta, Turkish...