This paper studies the response times of experimental subjects playing the Ultimatum game in a laboratory setting using monetary incentives. We find that proposals are not significantly correlated with response time, whereas responders' behavior is positively and significantly correlated. Hence, consistent with Rubisntein (forthcoming) we find that response times may capture relevant cognitive processes. However, the use of monetary incentives causes a reversal of his findings. These results have implications for the information about cognitive mechanisms that can be obtained from response times.Monetary incentives, Ultimatum game, response time
This thesis focuses on testing of game theoretical predictions in the ultimatum game by means of con...
Response time is increasingly used to shed light on the process by which individuals make decisions....
We study persuasion effects in experimental ultimatum games and find that Proposers' payoffs signifi...
This paper studies the response times of experimental subjects playing the Ultimatum game in a labor...
We use time, rather than money, as the salient component of subjects’ incentives in three workhorse ...
Abstract: We report results from three well-known experimental paradigms, where we use time, rather ...
Learning models predict that the relative speed at which players in a game adjust their behavior has...
Focusing on responder behavior, we report panel data findings from both low and high stakes ultimatu...
Reciprocity is common in economic and social domains, and it has been widely documented in the labor...
This paper reports data from an ultimatum mini-game in which responders first had to choose whether ...
We show that delaying acceptance decisions in the Ultimatum Game drastically increases acceptance ra...
In an ultimatum bargaining experiment, we study how subjects bargain over the returns to their inves...
This paper investigates the usefulness of non-choice data, namely response times, as a predictor of ...
This paper investigates the usefulness of non-choice data, namely response times, as a predictor of ...
We investigate what processes may underlie heterogeneity in social preferences. We address this ques...
This thesis focuses on testing of game theoretical predictions in the ultimatum game by means of con...
Response time is increasingly used to shed light on the process by which individuals make decisions....
We study persuasion effects in experimental ultimatum games and find that Proposers' payoffs signifi...
This paper studies the response times of experimental subjects playing the Ultimatum game in a labor...
We use time, rather than money, as the salient component of subjects’ incentives in three workhorse ...
Abstract: We report results from three well-known experimental paradigms, where we use time, rather ...
Learning models predict that the relative speed at which players in a game adjust their behavior has...
Focusing on responder behavior, we report panel data findings from both low and high stakes ultimatu...
Reciprocity is common in economic and social domains, and it has been widely documented in the labor...
This paper reports data from an ultimatum mini-game in which responders first had to choose whether ...
We show that delaying acceptance decisions in the Ultimatum Game drastically increases acceptance ra...
In an ultimatum bargaining experiment, we study how subjects bargain over the returns to their inves...
This paper investigates the usefulness of non-choice data, namely response times, as a predictor of ...
This paper investigates the usefulness of non-choice data, namely response times, as a predictor of ...
We investigate what processes may underlie heterogeneity in social preferences. We address this ques...
This thesis focuses on testing of game theoretical predictions in the ultimatum game by means of con...
Response time is increasingly used to shed light on the process by which individuals make decisions....
We study persuasion effects in experimental ultimatum games and find that Proposers' payoffs signifi...