We show that delaying acceptance decisions in the Ultimatum Game drastically increases acceptance rates of low offers. While in standard treatments without delay less than 20 % of low offers are accepted, these numbers increase to around 65-75 % as we delay the acceptance decisions by around 10 minutes. Our findings provide precise evidence for familiar notions such as ’sleeping on it ’ and show that there may be a good reason why public administrations often communicate bad news on Friday afternoons. They shed new light on recent evidence in Neuroscience on brain activation after receiving bad news and raise questions about the extent to which decisions reveal the preferences of a decision-maker. There is a common implicit understanding th...
Being treated fairly by others is an important need in everyday life. Experimentally, fairness can b...
Delaying the presentation of some favorable information about an alternative (e.g., a product, servi...
Anticipated verbal feedback in a dictator game has been shown to induce altruistic behavior. However...
Delaying acceptance decisions in the Ultimatum Game drastically increases acceptance of low offers. ...
Negotiations frequently end in conflict after one party rejects a final offer. In a large-scale inte...
Negotiations frequently end in conflict after one party rejects a final offer. In a large-scale Inte...
Reciprocity is common in economic and social domains, and it has been widely documented in the labor...
Negotiations frequently end in conflict after one party rejects a final offer. In a large-scale Inte...
This paper studies the response times of experimental subjects playing the Ultimatum game in a labor...
This paper studies the response times of experimental subjects playing the Ultimatum game in a labor...
This paper reports data from an ultimatum mini-game in which responders first had to choose whether ...
Focusing on responder behavior, we report panel data findings from both low and high stakes ultimatu...
keeping all of the money for themselves to giving all of it away, and any division in between. Once ...
Item does not contain fulltextBeing treated fairly by others is an important need in everyday life. ...
We study persuasion effects in experimental ultimatum games and find that Proposers' payoffs signifi...
Being treated fairly by others is an important need in everyday life. Experimentally, fairness can b...
Delaying the presentation of some favorable information about an alternative (e.g., a product, servi...
Anticipated verbal feedback in a dictator game has been shown to induce altruistic behavior. However...
Delaying acceptance decisions in the Ultimatum Game drastically increases acceptance of low offers. ...
Negotiations frequently end in conflict after one party rejects a final offer. In a large-scale inte...
Negotiations frequently end in conflict after one party rejects a final offer. In a large-scale Inte...
Reciprocity is common in economic and social domains, and it has been widely documented in the labor...
Negotiations frequently end in conflict after one party rejects a final offer. In a large-scale Inte...
This paper studies the response times of experimental subjects playing the Ultimatum game in a labor...
This paper studies the response times of experimental subjects playing the Ultimatum game in a labor...
This paper reports data from an ultimatum mini-game in which responders first had to choose whether ...
Focusing on responder behavior, we report panel data findings from both low and high stakes ultimatu...
keeping all of the money for themselves to giving all of it away, and any division in between. Once ...
Item does not contain fulltextBeing treated fairly by others is an important need in everyday life. ...
We study persuasion effects in experimental ultimatum games and find that Proposers' payoffs signifi...
Being treated fairly by others is an important need in everyday life. Experimentally, fairness can b...
Delaying the presentation of some favorable information about an alternative (e.g., a product, servi...
Anticipated verbal feedback in a dictator game has been shown to induce altruistic behavior. However...