SomSwarm 1 is a ‘computational creativity’ implemented for musical improvisation performance together with human musicians, and I argue that the implementation is co-creative with human performers in concert music settings. SomSwarm 1 is a first-generation hybrid system combining competitive self-organising maps with a ‘swarm’ algorithm: an artificial swarm moves in a dynamic topological space which is formed by the weights in self-organising networks that are trained with quantifications of features from human performances. The first concert applications of the implementation has been in two music contexts: SomSwarm with Big Band and SomSwarm in a duet with a human soloist. I analyse the implementation in relation to a formal specification...
We examine the field of algorithmic composition from the perspective of computational creativity. We...
This chapter examines a range of approaches to algorithmic music making inspired by biological syste...
Presented at INTETAIN 2014, 6th International Conference on Intelligent Technologies for Interactive...
I introduce my machine music improviser entitled Favoleggiatori 2 which is an implementation based o...
In this paper, I will propose a series of Artificial Computer Creativity (ACC) techniques based on C...
Computational music systems that afford improvised creative interaction in real time are often desig...
This chapter is about computational modelling of the process of musical composition, based on a cogn...
What can motivate 'computational creativity' to improvise music? I take Wiggins's formalisation of B...
This article explores the notion of human and computational creativity as well as core challenges fo...
Gestural Improvisation is a type of free improvisation that aims to create short and long-term relat...
Traditional Musical Computation Systems had to face the differences between the computational techni...
This thesis suggests a new model of human-machine interaction in the domain of non-idiomatic musical...
How can one creatively and analytically approach the design and implementation of an improvising com...
Can a computer evolve creative entities based on how creative they are? Taking the domain of jazz im...
ImprovCues is an installation that engages the audience with machine-learning generated musical cues...
We examine the field of algorithmic composition from the perspective of computational creativity. We...
This chapter examines a range of approaches to algorithmic music making inspired by biological syste...
Presented at INTETAIN 2014, 6th International Conference on Intelligent Technologies for Interactive...
I introduce my machine music improviser entitled Favoleggiatori 2 which is an implementation based o...
In this paper, I will propose a series of Artificial Computer Creativity (ACC) techniques based on C...
Computational music systems that afford improvised creative interaction in real time are often desig...
This chapter is about computational modelling of the process of musical composition, based on a cogn...
What can motivate 'computational creativity' to improvise music? I take Wiggins's formalisation of B...
This article explores the notion of human and computational creativity as well as core challenges fo...
Gestural Improvisation is a type of free improvisation that aims to create short and long-term relat...
Traditional Musical Computation Systems had to face the differences between the computational techni...
This thesis suggests a new model of human-machine interaction in the domain of non-idiomatic musical...
How can one creatively and analytically approach the design and implementation of an improvising com...
Can a computer evolve creative entities based on how creative they are? Taking the domain of jazz im...
ImprovCues is an installation that engages the audience with machine-learning generated musical cues...
We examine the field of algorithmic composition from the perspective of computational creativity. We...
This chapter examines a range of approaches to algorithmic music making inspired by biological syste...
Presented at INTETAIN 2014, 6th International Conference on Intelligent Technologies for Interactive...