A Virtual Reality (VR) game’s ability to provide immersive experiences is an extremely valuable property, especially in an educational setting, where players are often trained in scenarios that they are required to perform in real life. However, most existing VR educational games break the immersion through player interactions that are not true to their real-life counterpart, which limits the potential of VR games. To address this issue, a script that tracks and detects specific and customizable hand motion that the player performs in real-time is developed. This script allows game developers to implement realistic hand motions into portions of the game that focuses on the player’s hand motion which enhances the overall learning experience...
Virtual Reality (VR) has been around for more than fifty years but the technology hasn’t reached pra...
This thesis research addresses the problem of human representation in virtual environments (VE). Pre...
We envision to add context awareness and ambient intelligence to edutainment and computer gaming app...
Montessori method is a learning method using props. One of the developments props is to use the gam...
Montessori method is a learning method using props. One of the developments props is to use the game...
International audienceImmersive VR technologies offer versatile training tools by recreating real-wo...
The main point of the work was to use virtual reality to discover its benefits on training, specific...
The main point of the work was to use virtual reality to discover its benefits on training, specific...
The main point of the work was to use virtual reality to discover its benefits on training, specific...
The implementation of virtual reality (VR) opens up a wide range of possibilities for the developmen...
A primary goal of the Virtual Reality(VR) community is to build fully immersive and presence-inducin...
A primary goal of the Virtual Reality(VR) community is to build fully immersive and presence-inducin...
A primary goal of the Virtual Reality(VR) community is to build fully immersive and presence-inducin...
In recent years the popularity of virtual reality has grown immensely and with it have come some int...
We envision to add context awareness and ambient intelligence to edutainment and computer gaming app...
Virtual Reality (VR) has been around for more than fifty years but the technology hasn’t reached pra...
This thesis research addresses the problem of human representation in virtual environments (VE). Pre...
We envision to add context awareness and ambient intelligence to edutainment and computer gaming app...
Montessori method is a learning method using props. One of the developments props is to use the gam...
Montessori method is a learning method using props. One of the developments props is to use the game...
International audienceImmersive VR technologies offer versatile training tools by recreating real-wo...
The main point of the work was to use virtual reality to discover its benefits on training, specific...
The main point of the work was to use virtual reality to discover its benefits on training, specific...
The main point of the work was to use virtual reality to discover its benefits on training, specific...
The implementation of virtual reality (VR) opens up a wide range of possibilities for the developmen...
A primary goal of the Virtual Reality(VR) community is to build fully immersive and presence-inducin...
A primary goal of the Virtual Reality(VR) community is to build fully immersive and presence-inducin...
A primary goal of the Virtual Reality(VR) community is to build fully immersive and presence-inducin...
In recent years the popularity of virtual reality has grown immensely and with it have come some int...
We envision to add context awareness and ambient intelligence to edutainment and computer gaming app...
Virtual Reality (VR) has been around for more than fifty years but the technology hasn’t reached pra...
This thesis research addresses the problem of human representation in virtual environments (VE). Pre...
We envision to add context awareness and ambient intelligence to edutainment and computer gaming app...