3D virtual environments are created to simulate 3D space in computers. They are created for many uses, such as gaming and virtual reality. There are various game engines that can create such environment. Objects will also be created to interact and move in the environment. Pathfinding in this context refers to the ways the object can get from current location to desired location. This project will be focusing on Unity3D as a game engine for creation of 3D virtual environment. The project comprises of 2 parts. The first part of this project is to investigate into the current existing pathfinding and navigation tool used in Unity. This includes NavMesh, Unity’s built-in pathfinding tool as well as a third-party navigational tool, A*star P...
This paper proposes a theoretical model of wayfinding that can be used to guide the design of naviga...
Navigation mesh is a form of representation of a virtual environment, which allows effective navigat...
AbstractNavigation mesh is an important representation method for 3D game scene, and its generation ...
3D virtual environments are created to simulate 3D space in computers. They are created for many use...
Pathfinding is a necessary method in gaming, especially in 3D games. Path-finding is used by an obje...
Pathfinding is a necessary method in gaming, especially in 3D games. Path-finding is used by an obje...
Game is a form of entertainment or recreation played with the objective of having fun or refreshing ...
In this course, we will take a detailed look at various breeds of spatial navigation interfaces that...
Path planning is the field of Artificial Intelligence (AI) whose objective is to study and research ...
Shortest pathfinding problem has become a populer issue in Game’s Artificial Intelligent (AI). This ...
Although Unmanned Aerial Vehicles (UAVs) have gained a lot of attention by researchers in the past c...
Spatial navigation research in humans increasingly relies on experiments using virtual reality (VR) ...
A navigation mesh is a representation of a 2D or 3D virtual environment that enables path planning a...
This thesis deals with the description and comparison of various map grids and pathfindng algorithms...
This paper proposes a theoretical model of wayfinding that can be used to guide the design of naviga...
This paper proposes a theoretical model of wayfinding that can be used to guide the design of naviga...
Navigation mesh is a form of representation of a virtual environment, which allows effective navigat...
AbstractNavigation mesh is an important representation method for 3D game scene, and its generation ...
3D virtual environments are created to simulate 3D space in computers. They are created for many use...
Pathfinding is a necessary method in gaming, especially in 3D games. Path-finding is used by an obje...
Pathfinding is a necessary method in gaming, especially in 3D games. Path-finding is used by an obje...
Game is a form of entertainment or recreation played with the objective of having fun or refreshing ...
In this course, we will take a detailed look at various breeds of spatial navigation interfaces that...
Path planning is the field of Artificial Intelligence (AI) whose objective is to study and research ...
Shortest pathfinding problem has become a populer issue in Game’s Artificial Intelligent (AI). This ...
Although Unmanned Aerial Vehicles (UAVs) have gained a lot of attention by researchers in the past c...
Spatial navigation research in humans increasingly relies on experiments using virtual reality (VR) ...
A navigation mesh is a representation of a 2D or 3D virtual environment that enables path planning a...
This thesis deals with the description and comparison of various map grids and pathfindng algorithms...
This paper proposes a theoretical model of wayfinding that can be used to guide the design of naviga...
This paper proposes a theoretical model of wayfinding that can be used to guide the design of naviga...
Navigation mesh is a form of representation of a virtual environment, which allows effective navigat...
AbstractNavigation mesh is an important representation method for 3D game scene, and its generation ...