Abstract EFFICIENT RANDOM NUMBER GENERATION FOR FERMI CLASS GPUs by NIRODHA ABEYWARDANA JAN 2012 Advisor: Dr. Loren Schwiebert Major: Computer Science Degree: Master of Science High quality pseudorandom number generators are very important in computational science applications such as Monte Carlo simulations in order to achieve quality results. As large-scale Monte Carlo computation consumes large amounts of computational power, there has been much research on modern Graphics Processing Units to improve efficiency. Parallel portions of computationally intensive algorithms can be programmed on GPUs using Compute Unified Device Architecture (CUDA) on NVIDIA GPUs. Applicability of existing random number generators on Monte Carlo simulations th...
Mersenne Twister (MT) uniform random number generators are key cores for hardware acceleration of Mo...
We present a case-study on the utility of graphics cards to perform massively parallel simulation of...
We will look at random number generation from the point-of-view of Monte Carlo computations. Thus...
The future of high-performance computing is aligning itself towards the efficient use of highly para...
High-performance streams of (pseudo) random numbers are crucial for the efficient implementation of ...
Monte Carlo methods provide approximate numerical solutions to problems that would be difficult or i...
This paper proposes a type of pseudorandom number generator,Mersenne Twister for Graphic Processor (...
The implementation of Monte Carlo simulation on the CUDA Fortran requires a fast random number gener...
International audienceParallel stochastic simulations tend to exploit more and more computing power ...
International audienceStochastic simulations are often sensitive to the source of randomness that ch...
Monte Carlo methods rely on sequences of random numbers to obtain solutions to many problems in scie...
Monte Carlo methods rely on sequences of random numbers to obtain solutions to many problems in scie...
We will look at random number generation from the point-of-view of Monte Carlo computations. Thus,...
We present a case study on the utility of graphics cards to perform massively parallel simulation of...
Efficient random number generation with high quality statistical properties and exact reproducibilit...
Mersenne Twister (MT) uniform random number generators are key cores for hardware acceleration of Mo...
We present a case-study on the utility of graphics cards to perform massively parallel simulation of...
We will look at random number generation from the point-of-view of Monte Carlo computations. Thus...
The future of high-performance computing is aligning itself towards the efficient use of highly para...
High-performance streams of (pseudo) random numbers are crucial for the efficient implementation of ...
Monte Carlo methods provide approximate numerical solutions to problems that would be difficult or i...
This paper proposes a type of pseudorandom number generator,Mersenne Twister for Graphic Processor (...
The implementation of Monte Carlo simulation on the CUDA Fortran requires a fast random number gener...
International audienceParallel stochastic simulations tend to exploit more and more computing power ...
International audienceStochastic simulations are often sensitive to the source of randomness that ch...
Monte Carlo methods rely on sequences of random numbers to obtain solutions to many problems in scie...
Monte Carlo methods rely on sequences of random numbers to obtain solutions to many problems in scie...
We will look at random number generation from the point-of-view of Monte Carlo computations. Thus,...
We present a case study on the utility of graphics cards to perform massively parallel simulation of...
Efficient random number generation with high quality statistical properties and exact reproducibilit...
Mersenne Twister (MT) uniform random number generators are key cores for hardware acceleration of Mo...
We present a case-study on the utility of graphics cards to perform massively parallel simulation of...
We will look at random number generation from the point-of-view of Monte Carlo computations. Thus...