International audienceParallel stochastic simulations tend to exploit more and more computing power and they are now also developed for General Purpose Graphics Process Units (GP-GPUs). Conse-quently, they need reliable random sources to feed their applications. We propose a survey of the current Pseudo Random Numbers Generators (PRNG) available on GPU. We give a particular focus to the recent Mersenne Twister for Graphics Processors (MTGP) that has just been released. Our work provides empirically checked statuses designed to initialize a particular configuration of this generator, in order to prevent any potential bias introduced by the parallelization of the PRNG
The race to computing power increases every day in the simulation community. A few years ago, scient...
Monte Carlo simulations have become a common practice to evaluate a proposed statistical procedure, ...
TR-CSSE 03/05Distributed stochastic simulations has become a popular tool for evaluating and testin...
International audienceParallel stochastic simulations tend to exploit more and more computing power ...
International audienceRandom number generation is a key element of stochastic simulations. It has be...
International audienceRandom number generation is a key element of stochastic simulations. It has be...
High-performance streams of (pseudo) random numbers are crucial for the efficient implementation of ...
International audienceStochastic simulations are often sensitive to the source of randomness that ch...
This work considers the deployment of pseudo-random number generators (PRNGs) on graphics processing...
The implementation of Monte Carlo simulation on the CUDA Fortran requires a fast random number gener...
Monte Carlo methods rely on sequences of random numbers to obtain solutions to many problems in scie...
Abstract EFFICIENT RANDOM NUMBER GENERATION FOR FERMI CLASS GPUs by NIRODHA ABEYWARDANA JAN 2012 Adv...
The future of high-performance computing is aligning itself towards the efficient use of highly para...
This paper proposes a type of pseudorandom number generator,Mersenne Twister for Graphic Processor (...
Monte Carlo methods rely on sequences of random numbers to obtain solutions to many problems in scie...
The race to computing power increases every day in the simulation community. A few years ago, scient...
Monte Carlo simulations have become a common practice to evaluate a proposed statistical procedure, ...
TR-CSSE 03/05Distributed stochastic simulations has become a popular tool for evaluating and testin...
International audienceParallel stochastic simulations tend to exploit more and more computing power ...
International audienceRandom number generation is a key element of stochastic simulations. It has be...
International audienceRandom number generation is a key element of stochastic simulations. It has be...
High-performance streams of (pseudo) random numbers are crucial for the efficient implementation of ...
International audienceStochastic simulations are often sensitive to the source of randomness that ch...
This work considers the deployment of pseudo-random number generators (PRNGs) on graphics processing...
The implementation of Monte Carlo simulation on the CUDA Fortran requires a fast random number gener...
Monte Carlo methods rely on sequences of random numbers to obtain solutions to many problems in scie...
Abstract EFFICIENT RANDOM NUMBER GENERATION FOR FERMI CLASS GPUs by NIRODHA ABEYWARDANA JAN 2012 Adv...
The future of high-performance computing is aligning itself towards the efficient use of highly para...
This paper proposes a type of pseudorandom number generator,Mersenne Twister for Graphic Processor (...
Monte Carlo methods rely on sequences of random numbers to obtain solutions to many problems in scie...
The race to computing power increases every day in the simulation community. A few years ago, scient...
Monte Carlo simulations have become a common practice to evaluate a proposed statistical procedure, ...
TR-CSSE 03/05Distributed stochastic simulations has become a popular tool for evaluating and testin...