We conceive of a player in dynamic games as a set of agents, which are assigned the distinct tasks of reasoning and node-specific choices. The notion of agent connectedness measuring the sequential stability of a player over time is then modeled in an extended type-based epistemic framework. Moreover, we provide an epistemic foundation for backward induction in terms of agent connectedness. Besides, it is argued that the epistemic independence assumption underlying backward induction is stronger than usually presumed
In everyday economic interactions, it is not clear whether sequential choices are visible or not to...
Can we learn about the future from observing past decisions? The present thesis revolves around this...
Edited by Hans van Ditmarsch, David Fernández Duque, Valentin Goranko, Wojtek Jamroga, Manuel Ojeda-...
We conceive of a player in dynamic games as a set of agents, which are assigned the distinct tasks o...
We conceive of a player in dynamic games as a set of agents, which are assigned the distinct tasks ...
We analyze the sequential structure of dynamic games with perfect information. A three-stage account...
In an epistemic framework due to Aumann we characterize the condition on the rationality of the play...
In this paper we want to shed some light on what we mean by backward induction and forward induction...
In this survey we analyze, and compare, various sufficient epistemic conditions for back-ward induct...
The logical foundations of game-theoretic solution concepts have so far been developed within the co...
AbstractThe aim of this work is to propose a logical framework for representing interacting agents i...
Version 08/13/06 Paradoxes of game-theoretic reasoning have played an important role in spurring dev...
We investigate an extension of the notion of backward induction to dynamic games with imperfect info...
The aim of this work is to propose a logical framework for representing interacting agents in the co...
We present an epistemic model for games with perfect information in which players, upon observing an...
In everyday economic interactions, it is not clear whether sequential choices are visible or not to...
Can we learn about the future from observing past decisions? The present thesis revolves around this...
Edited by Hans van Ditmarsch, David Fernández Duque, Valentin Goranko, Wojtek Jamroga, Manuel Ojeda-...
We conceive of a player in dynamic games as a set of agents, which are assigned the distinct tasks o...
We conceive of a player in dynamic games as a set of agents, which are assigned the distinct tasks ...
We analyze the sequential structure of dynamic games with perfect information. A three-stage account...
In an epistemic framework due to Aumann we characterize the condition on the rationality of the play...
In this paper we want to shed some light on what we mean by backward induction and forward induction...
In this survey we analyze, and compare, various sufficient epistemic conditions for back-ward induct...
The logical foundations of game-theoretic solution concepts have so far been developed within the co...
AbstractThe aim of this work is to propose a logical framework for representing interacting agents i...
Version 08/13/06 Paradoxes of game-theoretic reasoning have played an important role in spurring dev...
We investigate an extension of the notion of backward induction to dynamic games with imperfect info...
The aim of this work is to propose a logical framework for representing interacting agents in the co...
We present an epistemic model for games with perfect information in which players, upon observing an...
In everyday economic interactions, it is not clear whether sequential choices are visible or not to...
Can we learn about the future from observing past decisions? The present thesis revolves around this...
Edited by Hans van Ditmarsch, David Fernández Duque, Valentin Goranko, Wojtek Jamroga, Manuel Ojeda-...