International audienceWe study the complexity of problems related to subgame-perfect equilibria (SPEs) in infinite duration non zero-sum multiplayer games played on finite graphs with parity objectives. We present new complexity results that close gaps in the literature. Our techniques are based on a recent characterization of SPEs in prefix-independent games that is grounded on the notions of requirements and negotiation, and according to which the plays supported by SPEs are exactly the plays consistent with the requirement that is the least fixed point of the negotiation function. The new results are as follows. First, checking that a given requirement is a fixed point of the negotiation function is an NP-complete problem. Second, we sho...
We study turn-based quantitative multiplayer non zero-sum games played onfinite graphs with reachabi...
Parity games are discrete infinite games of two players with complete information. There are two mai...
Parity games are infinite two person games, here considered on finite graphs. A play is an infinite ...
We study the complexity of problems related to subgame-perfect equilibria (SPEs) in infinite duratio...
We study multiplayer quantitative reachability games played on a finite directed graph, where the ob...
International audienceIn this paper, we provide an effective characterization of all the subgame-per...
Today, as computer systems are ubiquitous in our everyday life, there is no need to argue that their...
In this paper, we provide an effective characterization of all the subgame-perfect equilibria in inf...
We establish that the subgame perfect equilibrium (SPE) threshold problem for mean-payoff games is N...
In turn-based games played on graphs, the constrained existence problem of equilibria is a well stud...
We study n-player turn-based games played on a finite directed graph. For each play, the players hav...
We study multiplayer turn-based timed games with reachability objectives. In particular, we are inte...
We analyse the computational complexity of finding Nash equilibria in stochastic multiplayer games w...
We analyse the computational complexity of finding Nash equilibria inturn-based stochastic multiplay...
In this paper, we provide an effective characterization of all thesubgame-perfect equilibria in infi...
We study turn-based quantitative multiplayer non zero-sum games played onfinite graphs with reachabi...
Parity games are discrete infinite games of two players with complete information. There are two mai...
Parity games are infinite two person games, here considered on finite graphs. A play is an infinite ...
We study the complexity of problems related to subgame-perfect equilibria (SPEs) in infinite duratio...
We study multiplayer quantitative reachability games played on a finite directed graph, where the ob...
International audienceIn this paper, we provide an effective characterization of all the subgame-per...
Today, as computer systems are ubiquitous in our everyday life, there is no need to argue that their...
In this paper, we provide an effective characterization of all the subgame-perfect equilibria in inf...
We establish that the subgame perfect equilibrium (SPE) threshold problem for mean-payoff games is N...
In turn-based games played on graphs, the constrained existence problem of equilibria is a well stud...
We study n-player turn-based games played on a finite directed graph. For each play, the players hav...
We study multiplayer turn-based timed games with reachability objectives. In particular, we are inte...
We analyse the computational complexity of finding Nash equilibria in stochastic multiplayer games w...
We analyse the computational complexity of finding Nash equilibria inturn-based stochastic multiplay...
In this paper, we provide an effective characterization of all thesubgame-perfect equilibria in infi...
We study turn-based quantitative multiplayer non zero-sum games played onfinite graphs with reachabi...
Parity games are discrete infinite games of two players with complete information. There are two mai...
Parity games are infinite two person games, here considered on finite graphs. A play is an infinite ...