This project is a single-player game made in Unity that features 2D graphics, audio, and animations. The player is able to control a spaceship and progresses through the game by completing levels. A level is played against an enemy spaceship and the spaceship that collects the most asteroid mines wins the level. The game also offers an open-world where the player can upgrade the spaceship's stats, purchase new abilities and start the levels. All the game progress will be saved
The aims of this thesis were to create a game in 2D using the Unity game engine and to learn about t...
An analysis is made into the feasibility of developing a videogame in a tight schedule while adding ...
The development of Real-time strategy (RTS) games is a difficult process spanning many fields. The g...
This project is a single-player game made in Unity that features 2D graphics, audio, and animations....
Terra-Settler is a real-time 3D single player space strategy game. Main focus is on economic simulat...
The goal of this senior project was to learn and use the skills necessary for one person to make a c...
This thesis describes the development of a Unity game featuring a hub area and five procedurally gen...
Nowadays, we could find a lot of real-time strategy games (RTS games) in stores. Many of them are re...
The objective of this thesis was to develop a turn-based game for personal computers using the Unity...
This thesis focuses on a real-time strategy called Skillegy, which, in contrast to the majority of g...
The goal of this project is to interface Soar to a real-time strategy (RTS) game. RTS games, such as...
The key aim of this project is to develop a game that seeks to gamify learning while incorporating l...
My senior project, “Vaporware,” is a game built within the Unity game engine in which a user control...
Multitasking is the practice of spending time on one task before switching to another task. It is es...
Real-time strategy (RTS) is a very popular genre of computer games. However, commercial RTS games ar...
The aims of this thesis were to create a game in 2D using the Unity game engine and to learn about t...
An analysis is made into the feasibility of developing a videogame in a tight schedule while adding ...
The development of Real-time strategy (RTS) games is a difficult process spanning many fields. The g...
This project is a single-player game made in Unity that features 2D graphics, audio, and animations....
Terra-Settler is a real-time 3D single player space strategy game. Main focus is on economic simulat...
The goal of this senior project was to learn and use the skills necessary for one person to make a c...
This thesis describes the development of a Unity game featuring a hub area and five procedurally gen...
Nowadays, we could find a lot of real-time strategy games (RTS games) in stores. Many of them are re...
The objective of this thesis was to develop a turn-based game for personal computers using the Unity...
This thesis focuses on a real-time strategy called Skillegy, which, in contrast to the majority of g...
The goal of this project is to interface Soar to a real-time strategy (RTS) game. RTS games, such as...
The key aim of this project is to develop a game that seeks to gamify learning while incorporating l...
My senior project, “Vaporware,” is a game built within the Unity game engine in which a user control...
Multitasking is the practice of spending time on one task before switching to another task. It is es...
Real-time strategy (RTS) is a very popular genre of computer games. However, commercial RTS games ar...
The aims of this thesis were to create a game in 2D using the Unity game engine and to learn about t...
An analysis is made into the feasibility of developing a videogame in a tight schedule while adding ...
The development of Real-time strategy (RTS) games is a difficult process spanning many fields. The g...