Terra-Settler is a real-time 3D single player space strategy game. Main focus is on economic simulation, whitch is necessary for achieving game goals. Different scenarios (e.g. conquering planet) are used in game. It is necessary to expand and colonize surrounding planets to achieve victory. API for arti- ficial intelligence is included in the game with sample implementation. This game is multi-platform with support of some mobile platforms.
Strategy games are a field of digital entertainment that has always attracted large audiences of pla...
The subject of the present work is a design and an implementation of an Economic Strategy Game. The ...
© 2018 IEEE. This paper describes a new implementation of Planet Wars, designed from the outset for ...
Terra-Settler is a real-time 3D single player space strategy game. Main focus is on economic simulat...
This project is a single-player game made in Unity that features 2D graphics, audio, and animations....
The goal of this project is to interface Soar to a real-time strategy (RTS) game. RTS games, such as...
The aim of this thesis is to create a real-time strategy game with artificial intelligence in 3D env...
The goal of this thesis is to design and implement a 3D space shooter with artifitial intelligence. ...
Nowadays, we could find a lot of real-time strategy games (RTS games) in stores. Many of them are re...
An educational game simulating the first developments of a Martian base is presented. The user faces...
RTS games — such as StarCraft by Blizzard Entertainmentand Command and Conquer by Electronic Arts — ...
While many famous board games have video game adaptations, they do not take advantage of the digital...
Title: Grid-based Online Multiplayer Strategy Game Author: Michal Fibich Department: Department of S...
The development of Real-time strategy (RTS) games is a difficult process spanning many fields. The g...
Games and Artificial Intelligence (AI) have had a tight relationship for many years. A multitude of ...
Strategy games are a field of digital entertainment that has always attracted large audiences of pla...
The subject of the present work is a design and an implementation of an Economic Strategy Game. The ...
© 2018 IEEE. This paper describes a new implementation of Planet Wars, designed from the outset for ...
Terra-Settler is a real-time 3D single player space strategy game. Main focus is on economic simulat...
This project is a single-player game made in Unity that features 2D graphics, audio, and animations....
The goal of this project is to interface Soar to a real-time strategy (RTS) game. RTS games, such as...
The aim of this thesis is to create a real-time strategy game with artificial intelligence in 3D env...
The goal of this thesis is to design and implement a 3D space shooter with artifitial intelligence. ...
Nowadays, we could find a lot of real-time strategy games (RTS games) in stores. Many of them are re...
An educational game simulating the first developments of a Martian base is presented. The user faces...
RTS games — such as StarCraft by Blizzard Entertainmentand Command and Conquer by Electronic Arts — ...
While many famous board games have video game adaptations, they do not take advantage of the digital...
Title: Grid-based Online Multiplayer Strategy Game Author: Michal Fibich Department: Department of S...
The development of Real-time strategy (RTS) games is a difficult process spanning many fields. The g...
Games and Artificial Intelligence (AI) have had a tight relationship for many years. A multitude of ...
Strategy games are a field of digital entertainment that has always attracted large audiences of pla...
The subject of the present work is a design and an implementation of an Economic Strategy Game. The ...
© 2018 IEEE. This paper describes a new implementation of Planet Wars, designed from the outset for ...