Digital games have evolved as a crucial interactive media capable of encouraging and fostering cultural heritage through visualisations, with a special emphasis on preserving and maintaining Sabahan folklore for future generations. This paper discusses the development of the E'Gadung app as well as the outcomes of a study on Kimaragang ethic group preservation. A documentary analysis, prototyping, playtesting and semi-structured interview has been carried out. The results indicate that the digital game significantly increased the Kimaragang group's awareness of the importance of protecting local cultural heritage. Additionally, positive youth responses have shown that the game 'E' Gadung' has been successfully presented using a combination ...
This research focuses on the young people and an issue of national handicraft preservation in the fo...
Technology has become the consumption of the wider community, one of which is the entertainment need...
Technology has become the consumption of the wider community, one of which is the entertainment need...
Digital games have evolved as a crucial interactive media capable of encouraging and fostering cultu...
Folklore is an integral aspect of cultural inheritance and Sabahan's need to keep their cultural her...
In the face of technological developments that are more advanced, it takes action to preserve the cu...
Folktale is part of people's culture and heritage that represents the identity of a society. Malaysi...
Folktale is part of people's culture and heritage that represents the identity of a society. Malaysi...
Folklore is an oral tradition story passed down from generation to generation in the life of society...
Folklore is an oral tradition story passed down from generation to generation in the life of society...
<p>Folklore is an oral tradition story passed down from generation to generation in the life of soci...
The folktale is part of people's culture and heritage which represents the identity of a society. Ma...
Tradition, art and culture are part of the nation's identity. Where each person as a member of natio...
Tradition, art and culture are part of the nation's identity. Where each person as a member of natio...
Traditional games are a legacy handed down from generations to generations. The essence of tradition...
This research focuses on the young people and an issue of national handicraft preservation in the fo...
Technology has become the consumption of the wider community, one of which is the entertainment need...
Technology has become the consumption of the wider community, one of which is the entertainment need...
Digital games have evolved as a crucial interactive media capable of encouraging and fostering cultu...
Folklore is an integral aspect of cultural inheritance and Sabahan's need to keep their cultural her...
In the face of technological developments that are more advanced, it takes action to preserve the cu...
Folktale is part of people's culture and heritage that represents the identity of a society. Malaysi...
Folktale is part of people's culture and heritage that represents the identity of a society. Malaysi...
Folklore is an oral tradition story passed down from generation to generation in the life of society...
Folklore is an oral tradition story passed down from generation to generation in the life of society...
<p>Folklore is an oral tradition story passed down from generation to generation in the life of soci...
The folktale is part of people's culture and heritage which represents the identity of a society. Ma...
Tradition, art and culture are part of the nation's identity. Where each person as a member of natio...
Tradition, art and culture are part of the nation's identity. Where each person as a member of natio...
Traditional games are a legacy handed down from generations to generations. The essence of tradition...
This research focuses on the young people and an issue of national handicraft preservation in the fo...
Technology has become the consumption of the wider community, one of which is the entertainment need...
Technology has become the consumption of the wider community, one of which is the entertainment need...