An image-space-parallel, ray-casting-based direct volume rendering algorithm is developed for rendering of unstructured data grids on distributed-memory parallel architectures. For efficiency in screen workload calculations, a graph-partitioning-based tetrahedral cell clustering technique is used. The main contribution of the work is at the proposed model, which formulates the screen partitioning problem as a hypergraph partitioning problem. It is experimentally verified on a PC cluster that, compared to the previously suggested jagged partitioning approach, the proposed approach results in both better load balancing in local rendering and less communication overhead in data migration phases. © Springer-Verlag Berlin Heidelberg 2003
Ray coherence, meaning all processing along each ray is local to a single machine, is achieved in ou...
The goal of this project is to create a software application that permits the visualizationof 3D sam...
This paper proposes a new parallel/distributed raycasting scheme for very large volume data that can...
Abstract. An image-space-parallel, ray-casting-based direct volume rendering algorithm is developed ...
In this work, image-space-parallel direct volume rendering (DVR) of unstructured grids is investigat...
Direct Volume Rendering (DVR) is a powerful technique for visualizing volumetric data sets. However,...
. Direct Volume Rendering (DVR) is a powerful technique for visualizing volumetric data sets. Howeve...
As computing technology continues to advance, computational modeling of scientific and engineering p...
Cataloged from PDF version of article.Object space (OS) parallelization of an efficient direct volum...
Twelve adaptive image-space decomposition algorithms are presented for sort-first parallel direct vo...
The development of effective parallel rendering algorithms for unstructured volume data is challengi...
Visualizing three-dimensional unstructured data from aerodynamics calculations is challenging becaus...
On screen division of objects for parallel volume rendering is considered in this paper. The suggest...
In this work, to render at least 5123 voxel volumes in real-time, we have developed a sort-last para...
We describe a sort-first algorithm for parallel direct volume rendering on GPUs, with the intent of ...
Ray coherence, meaning all processing along each ray is local to a single machine, is achieved in ou...
The goal of this project is to create a software application that permits the visualizationof 3D sam...
This paper proposes a new parallel/distributed raycasting scheme for very large volume data that can...
Abstract. An image-space-parallel, ray-casting-based direct volume rendering algorithm is developed ...
In this work, image-space-parallel direct volume rendering (DVR) of unstructured grids is investigat...
Direct Volume Rendering (DVR) is a powerful technique for visualizing volumetric data sets. However,...
. Direct Volume Rendering (DVR) is a powerful technique for visualizing volumetric data sets. Howeve...
As computing technology continues to advance, computational modeling of scientific and engineering p...
Cataloged from PDF version of article.Object space (OS) parallelization of an efficient direct volum...
Twelve adaptive image-space decomposition algorithms are presented for sort-first parallel direct vo...
The development of effective parallel rendering algorithms for unstructured volume data is challengi...
Visualizing three-dimensional unstructured data from aerodynamics calculations is challenging becaus...
On screen division of objects for parallel volume rendering is considered in this paper. The suggest...
In this work, to render at least 5123 voxel volumes in real-time, we have developed a sort-last para...
We describe a sort-first algorithm for parallel direct volume rendering on GPUs, with the intent of ...
Ray coherence, meaning all processing along each ray is local to a single machine, is achieved in ou...
The goal of this project is to create a software application that permits the visualizationof 3D sam...
This paper proposes a new parallel/distributed raycasting scheme for very large volume data that can...