The goal of this project is to create a software application that permits the visualizationof 3D sampled scalar data, also known as Volume Data, using a technique calledDirect Volume Rendering (DVR). This technique allows the creation of an image thatrepresents the entire data set, including the visualization of the interior of the volume,i.e., not just the surface. The drawback of this technique is the tremendous storageand processing requirement, since it needs the entire volume information in order togenerate the image. In order to generate this image one of the DVR algorithms waschosen: the Ray-Casting algorithm. The software allows the user to interact with the volume, changing the colour andthe opacity, the illumination and rotation, ...
Volume visualization using Direct Volume Rendering (DVR) techniques is used to view information ins...
Volume rendering by ray casting is computationally expensive. For interactive volume visualization, ...
Volume rendering by ray casting is a computation-ally expensive problem. For interactive volume visu...
The goal of this project is to create a software application that permits the visualizationof 3D sam...
Three-dimensional volume data is routinely produced, at increasingly high spatial resolution, in com...
The rapid development of digital technology has enabled the real-time volume rendering of scientific...
Volume rendering is a technique for visualizing 3D arrays of sampled data. It has applications in ar...
This paper describes a new algorithm and hardware design for the generation of two dimensional image...
Volume rendering is a technique for simultaneous visualization of surfaces and inner structures of o...
In this paper, we describe a set of algorithms and an implementation (called VolEdit), for interacti...
Scientific Visualization gives researchers the opportunity to explore their data with the aid of com...
Modern GPUs possess enormous computational capabilities, power that has just become available for ge...
Volume rendering is a technique to display 3D volumetric data sets as 2D images. Main computation in...
Volume data is a set of scalar or vector values defined on a rectilinear grid in 3D space. Volume re...
Figure 1: Several volumes rendered on the VolumePro hardware at 30 frames per second. This paper des...
Volume visualization using Direct Volume Rendering (DVR) techniques is used to view information ins...
Volume rendering by ray casting is computationally expensive. For interactive volume visualization, ...
Volume rendering by ray casting is a computation-ally expensive problem. For interactive volume visu...
The goal of this project is to create a software application that permits the visualizationof 3D sam...
Three-dimensional volume data is routinely produced, at increasingly high spatial resolution, in com...
The rapid development of digital technology has enabled the real-time volume rendering of scientific...
Volume rendering is a technique for visualizing 3D arrays of sampled data. It has applications in ar...
This paper describes a new algorithm and hardware design for the generation of two dimensional image...
Volume rendering is a technique for simultaneous visualization of surfaces and inner structures of o...
In this paper, we describe a set of algorithms and an implementation (called VolEdit), for interacti...
Scientific Visualization gives researchers the opportunity to explore their data with the aid of com...
Modern GPUs possess enormous computational capabilities, power that has just become available for ge...
Volume rendering is a technique to display 3D volumetric data sets as 2D images. Main computation in...
Volume data is a set of scalar or vector values defined on a rectilinear grid in 3D space. Volume re...
Figure 1: Several volumes rendered on the VolumePro hardware at 30 frames per second. This paper des...
Volume visualization using Direct Volume Rendering (DVR) techniques is used to view information ins...
Volume rendering by ray casting is computationally expensive. For interactive volume visualization, ...
Volume rendering by ray casting is a computation-ally expensive problem. For interactive volume visu...