Cataloged from PDF version of article.This paper introduces a learning algorithm that allows for imitation in recursive dynamic games. The Kiyotaki-Wright model of money is a well-known example of such decision environments. In this context, learning by experience has been studied before. Here, we introduce imitation as an additional channel for learning. In numerical simulations, we observe that the presence of imitation either speeds up social convergence to the theoretical Markov-Nash equilibrium or leads every agent of the same type to the same mode of suboptimal behavior. We observe an increase in the probability of convergence to equilibrium, as the incentives for optimal play become more pronounced
We exploit a unique opportunity to study how a large population of players in the field learn to pla...
In both economic and evolutionary theories of games, two general classes of evolution can be identif...
In both economic and evolutionary theories of games, two general classes of evolution can be identif...
This paper introduces a learning algorithm that allows for imitation in recursive dynamic games. The...
We model a learning dynamic in which players imitate and innovate. Of interest is to question wheth...
We illustrate one way in which a population of boundedly rational individuals can learn to play an a...
We illustrate one way in which a population of boundedly rational individuals can learn to play an a...
We illustrate one way in which a population of boundedly rational individuals can learn to play an a...
This thesis studies a population of agents facing repeatedly the same decision problem. Each agent k...
We model a learning dynamic in which players imitate and innovate. Of interest is to question whethe...
In an experimental standard Cournot oligopoly we test the importance of models of behaviour characte...
In consectutive rounds, each agent in a finite population chooses an action, is randomly matched, ob...
In the rank of behavioral rules, imitation-based heuristics have received special attention in econo...
In the rank of behavioral rules, imitation-based heuristics have received special attention in econo...
In the rank of behavioral rules, imitation-based heuristics have received special attention in econo...
We exploit a unique opportunity to study how a large population of players in the field learn to pla...
In both economic and evolutionary theories of games, two general classes of evolution can be identif...
In both economic and evolutionary theories of games, two general classes of evolution can be identif...
This paper introduces a learning algorithm that allows for imitation in recursive dynamic games. The...
We model a learning dynamic in which players imitate and innovate. Of interest is to question wheth...
We illustrate one way in which a population of boundedly rational individuals can learn to play an a...
We illustrate one way in which a population of boundedly rational individuals can learn to play an a...
We illustrate one way in which a population of boundedly rational individuals can learn to play an a...
This thesis studies a population of agents facing repeatedly the same decision problem. Each agent k...
We model a learning dynamic in which players imitate and innovate. Of interest is to question whethe...
In an experimental standard Cournot oligopoly we test the importance of models of behaviour characte...
In consectutive rounds, each agent in a finite population chooses an action, is randomly matched, ob...
In the rank of behavioral rules, imitation-based heuristics have received special attention in econo...
In the rank of behavioral rules, imitation-based heuristics have received special attention in econo...
In the rank of behavioral rules, imitation-based heuristics have received special attention in econo...
We exploit a unique opportunity to study how a large population of players in the field learn to pla...
In both economic and evolutionary theories of games, two general classes of evolution can be identif...
In both economic and evolutionary theories of games, two general classes of evolution can be identif...