We illustrate one way in which a population of boundedly rational individuals can learn to play an approximate Nash equilibrium. Players are assumed to make strategy choices using a combination of imitation and innovation. We begin by looking at an imitation dynamic and provide conditions under which play evolves to an imitation equilibrium; convergence is conditional on the network of social interaction. We then illustrate, through example, how imitation and innovation can complement each other; in particular, we demonstrate how imitation can .help. a population to learn to play a Nash equilibrium where more rational methods do not. This leads to our main result in which we provide a general class of large game for which the imitation with...
In both economic and evolutionary theories of games, two general classes of evolution can be identif...
In both economic and evolutionary theories of games, two general classes of evolution can be identif...
In the rank of behavioral rules, imitation-based heuristics has received special attention in econom...
We illustrate one way in which a population of boundedly rational individuals can learn to play an a...
We illustrate one way in which a population of boundedly rational individuals can learn to play an a...
We model a learning dynamic in which players imitate and innovate. Of interest is to question wheth...
We model a learning dynamic in which players imitate and innovate. Of interest is to question whethe...
This paper introduces a learning algorithm that allows for imitation in recursive dynamic games. The...
We consider a learning dynamic in which players imitate and better reply. Sufficient conditions are ...
Cataloged from PDF version of article.This paper introduces a learning algorithm that allows for imi...
We study the asymptotic behavior of deterministic, continuous-time imitation dynamics for population...
In both economic and evolutionary theories of games, two general classes of evolution can be identif...
In both economic and evolutionary theories of games, two general classes of evolution can be identif...
In both economic and evolutionary theories of games, two general classes of evolution can be identif...
This thesis studies a population of agents facing repeatedly the same decision problem. Each agent k...
In both economic and evolutionary theories of games, two general classes of evolution can be identif...
In both economic and evolutionary theories of games, two general classes of evolution can be identif...
In the rank of behavioral rules, imitation-based heuristics has received special attention in econom...
We illustrate one way in which a population of boundedly rational individuals can learn to play an a...
We illustrate one way in which a population of boundedly rational individuals can learn to play an a...
We model a learning dynamic in which players imitate and innovate. Of interest is to question wheth...
We model a learning dynamic in which players imitate and innovate. Of interest is to question whethe...
This paper introduces a learning algorithm that allows for imitation in recursive dynamic games. The...
We consider a learning dynamic in which players imitate and better reply. Sufficient conditions are ...
Cataloged from PDF version of article.This paper introduces a learning algorithm that allows for imi...
We study the asymptotic behavior of deterministic, continuous-time imitation dynamics for population...
In both economic and evolutionary theories of games, two general classes of evolution can be identif...
In both economic and evolutionary theories of games, two general classes of evolution can be identif...
In both economic and evolutionary theories of games, two general classes of evolution can be identif...
This thesis studies a population of agents facing repeatedly the same decision problem. Each agent k...
In both economic and evolutionary theories of games, two general classes of evolution can be identif...
In both economic and evolutionary theories of games, two general classes of evolution can be identif...
In the rank of behavioral rules, imitation-based heuristics has received special attention in econom...