Ray tracing acceleration methods are usually applied to scenes defined by triangle meshes.These scenes contain a large number of triangles. In contrast, CSG scenes contain orders of magnitude less more complex primitives primitives. In this thesis we will present the Operation KD-tree. This acceleration method applies the KD-tree --- modern acceleration method developed for triangle meshes --- directly to the CSG scene. This is done on the premise, that the huge reduction in primitive count will yield enhanced performance, when rendering a scene using CSG instead of triangle meshes
In modern 3D graphics, scenes made of triangles are usually used, combined with methods based on ray...
Recent high-performance ray tracing implementations have already achieved interactive performance on...
his paper presents a new algorithm to generate ray-cast CSG animation frames. We consider sequences ...
Ray tracing acceleration methods are usually applied to scenes defined by triangle meshes.These scen...
Figure 1: Dynamic scenes ray traced using parallel fast construction of kd-tree. The scenes were ren...
The topic of this thesis is ray tracing dynamic scenes and doing that efficiently while harnessing t...
Ray tracing is a very widely used rendering technique in many applications in the movie industry, ...
The generation of 3-D solid objects, and more generally solid geometric modelling, is very important...
Commonly used hierarchical data structures such as bounding volume hierarchies and kd-trees have rat...
Tracing a ray through a scene and finding the closest intersection with the scene geometry is a fund...
Rendering of increasingly complex and detailed objects and scenes, with physically correct light sim...
In this thesis various optimizations for the ray-marching algorithm are introduced to efficiently re...
We introduce a robust tracking procedure for a regular pattern marked on a flexible moving surface s...
In many scientific and engineering areas, CAD models are constructed by combining simple primitives ...
In many scientific and engineering areas, CAD models are constructed by combining simple primitives ...
In modern 3D graphics, scenes made of triangles are usually used, combined with methods based on ray...
Recent high-performance ray tracing implementations have already achieved interactive performance on...
his paper presents a new algorithm to generate ray-cast CSG animation frames. We consider sequences ...
Ray tracing acceleration methods are usually applied to scenes defined by triangle meshes.These scen...
Figure 1: Dynamic scenes ray traced using parallel fast construction of kd-tree. The scenes were ren...
The topic of this thesis is ray tracing dynamic scenes and doing that efficiently while harnessing t...
Ray tracing is a very widely used rendering technique in many applications in the movie industry, ...
The generation of 3-D solid objects, and more generally solid geometric modelling, is very important...
Commonly used hierarchical data structures such as bounding volume hierarchies and kd-trees have rat...
Tracing a ray through a scene and finding the closest intersection with the scene geometry is a fund...
Rendering of increasingly complex and detailed objects and scenes, with physically correct light sim...
In this thesis various optimizations for the ray-marching algorithm are introduced to efficiently re...
We introduce a robust tracking procedure for a regular pattern marked on a flexible moving surface s...
In many scientific and engineering areas, CAD models are constructed by combining simple primitives ...
In many scientific and engineering areas, CAD models are constructed by combining simple primitives ...
In modern 3D graphics, scenes made of triangles are usually used, combined with methods based on ray...
Recent high-performance ray tracing implementations have already achieved interactive performance on...
his paper presents a new algorithm to generate ray-cast CSG animation frames. We consider sequences ...