Technology in education demands innovative and creative learning by utilizing android smartphones to improve student learning outcomes. Therefore, this study aims to develop and produce an android-based application on algebraic form material to improve student learning outcomes for grade VII students of SMP Negeri 8 Kupang that is valid, practical, and effective and to find out teacher and student responses to the application.The method used in this study is the Research and Development (R&D) research method and the model used for ADDIE development which consists of 5 stages, namely analysis, design, development, implementation andevaluation (evaluation). Data collection techniques used are interviews, questionnaires and learning outcom...
The purpose of this research are: 1) to develop an android application as a learning media for eleve...
Development of mathematics learning media based on android about 21st Century Skill of Junior High S...
Abstract This study aimed to find out the validity of e-learning media based on android application ...
Today's technology is rapidly advancing. Educators must keep pace with technological progress. The i...
Today's technology is rapidly advancing. Educators must keep pace with technological progress. The i...
Technological developments in the field of education require teachers to be more creative in creatin...
Today's technology is rapidly advancing. Educators must keep pace with technological progress. The i...
This research aims to develop mathematics learning media on similarity and congruence material as an...
This research aims to develop mathematics learning media on similarity and congruence material as an...
The objective of this research and development was to produce a product of learning media based on a...
The objective of this research and development was to produce a product of learning media based on a...
The objective of this research and development was to produce a product of learning media based on a...
The objective of this research and development was to produce a product of learning media based on a...
The purpose of this research are: 1) to develop an android application as a learning media for eleve...
The purpose of this research is to produce an android application that is valid, practical, and effe...
The purpose of this research are: 1) to develop an android application as a learning media for eleve...
Development of mathematics learning media based on android about 21st Century Skill of Junior High S...
Abstract This study aimed to find out the validity of e-learning media based on android application ...
Today's technology is rapidly advancing. Educators must keep pace with technological progress. The i...
Today's technology is rapidly advancing. Educators must keep pace with technological progress. The i...
Technological developments in the field of education require teachers to be more creative in creatin...
Today's technology is rapidly advancing. Educators must keep pace with technological progress. The i...
This research aims to develop mathematics learning media on similarity and congruence material as an...
This research aims to develop mathematics learning media on similarity and congruence material as an...
The objective of this research and development was to produce a product of learning media based on a...
The objective of this research and development was to produce a product of learning media based on a...
The objective of this research and development was to produce a product of learning media based on a...
The objective of this research and development was to produce a product of learning media based on a...
The purpose of this research are: 1) to develop an android application as a learning media for eleve...
The purpose of this research is to produce an android application that is valid, practical, and effe...
The purpose of this research are: 1) to develop an android application as a learning media for eleve...
Development of mathematics learning media based on android about 21st Century Skill of Junior High S...
Abstract This study aimed to find out the validity of e-learning media based on android application ...