A promising approach to learn to play board games is to use reinforcement learning algorithms that can learn a game position evaluation function. In this paper we examine and compare three different methods for generating training games: 1) Learning by self-play, 2) Learning by playing against an expert program, and 3) Learning from viewing experts play against each other. Although the third possibility generates high-quality games from the start compared to initial random games generated by self-play, the drawback is that the learning program is never allowed to test moves which it prefers. Since our expert program uses a similar evaluation function as the learning program, we also examine whether it is helpful to learn directly from the b...
Reinforcement learning is applied to computer-based playing of 5x5 Go. We have found that incorporat...
peer reviewedMonte-Carlo Tree Search is a new method which has been applied successfully to many gam...
Reinforcement learning has been used for training game playing agents. The value function for a comp...
A promising approach to learn to play board games is to use reinforcement learning algorithms that c...
A promising approach to learn to play board games is to use reinforcement learning algorithms that c...
A promising approach to learn to play board games is to use reinforcement learning algorithms that c...
AbstractTD-Gammon is a neural network that is able to teach itself to play backgammon solely by play...
Reinforcement learning attempts to mimic how humans react to their surrounding environment by giving...
This paper compares three strategies in using reinforcement learning algorithms to let an artificial...
The thesis is dedicated to the study and implementation of methods used for learning from the course...
Research in computer game playing has relied primarily on brute force searching approaches rather th...
Abstract — Two learning methods for acquiring position evalu-ation for small Go boards are studied a...
We have designed a backgammon program to play intelligent games. It can make good decisions of the m...
Programming computers to play board games against human players has long been used as a measure for ...
In this paper we investigate the effectiveness of applying fuzzy controllers to create strong comput...
Reinforcement learning is applied to computer-based playing of 5x5 Go. We have found that incorporat...
peer reviewedMonte-Carlo Tree Search is a new method which has been applied successfully to many gam...
Reinforcement learning has been used for training game playing agents. The value function for a comp...
A promising approach to learn to play board games is to use reinforcement learning algorithms that c...
A promising approach to learn to play board games is to use reinforcement learning algorithms that c...
A promising approach to learn to play board games is to use reinforcement learning algorithms that c...
AbstractTD-Gammon is a neural network that is able to teach itself to play backgammon solely by play...
Reinforcement learning attempts to mimic how humans react to their surrounding environment by giving...
This paper compares three strategies in using reinforcement learning algorithms to let an artificial...
The thesis is dedicated to the study and implementation of methods used for learning from the course...
Research in computer game playing has relied primarily on brute force searching approaches rather th...
Abstract — Two learning methods for acquiring position evalu-ation for small Go boards are studied a...
We have designed a backgammon program to play intelligent games. It can make good decisions of the m...
Programming computers to play board games against human players has long been used as a measure for ...
In this paper we investigate the effectiveness of applying fuzzy controllers to create strong comput...
Reinforcement learning is applied to computer-based playing of 5x5 Go. We have found that incorporat...
peer reviewedMonte-Carlo Tree Search is a new method which has been applied successfully to many gam...
Reinforcement learning has been used for training game playing agents. The value function for a comp...