Video games have been around for more than four decades. The purpose of video games is to entertain. Over time, the ways in which video games entertain have changed. Recently, there has been an influx of video games with the intent to educate. These games were created to educate the player while keeping them entertained. The impact of video games on education has yet to be examined. The purpose of this study is to gauge the effect of video games and its correlation with college entrance-exam scores. We assert that one major variable affecting the outcome of education and college entrance-exam score is the sudden prominence of video games in the American culture. Thus, our research will be on the effects that video games have on education, w...
Researchers have argued that an effort should be made to raise teachers' and parents' awareness of t...
Mankind has developed a lot in the field of Information Technology (IT), Computer Science and Media ...
Mankind has developed a lot in the field of Information Technology (IT), Computer Science and Media ...
Although video games have had a negative connotation in the eyes of some educators, others have take...
The use of video games in education is a controversial subject for many educators. People wonder abo...
Computer and video games are a maturing medium and industry and have caught the attention of scholar...
International audienceEntertainment video games are very popular among young audiences. Nevertheless...
Fully integrated into the everyday lives of millions of young people throughout the world, video gam...
The paper deals with the problem of the application of video games in teaching and learning in the ...
Do video games show demonstrable relationships to academic achievement gains when used to support th...
Video games (VG) are an integral part of American as well as global culture. The global video game m...
In the recent years, video games have grown at an alarming pace, while claims that education scores ...
Researchers have argued that an effort should be made to raise teachers' and parents' awareness of t...
This study examines the influence of players’ age, gender and gaming preferences and habits (from no...
In modern society, the act of playing games entices certain prejudices towards those who decide to p...
Researchers have argued that an effort should be made to raise teachers' and parents' awareness of t...
Mankind has developed a lot in the field of Information Technology (IT), Computer Science and Media ...
Mankind has developed a lot in the field of Information Technology (IT), Computer Science and Media ...
Although video games have had a negative connotation in the eyes of some educators, others have take...
The use of video games in education is a controversial subject for many educators. People wonder abo...
Computer and video games are a maturing medium and industry and have caught the attention of scholar...
International audienceEntertainment video games are very popular among young audiences. Nevertheless...
Fully integrated into the everyday lives of millions of young people throughout the world, video gam...
The paper deals with the problem of the application of video games in teaching and learning in the ...
Do video games show demonstrable relationships to academic achievement gains when used to support th...
Video games (VG) are an integral part of American as well as global culture. The global video game m...
In the recent years, video games have grown at an alarming pace, while claims that education scores ...
Researchers have argued that an effort should be made to raise teachers' and parents' awareness of t...
This study examines the influence of players’ age, gender and gaming preferences and habits (from no...
In modern society, the act of playing games entices certain prejudices towards those who decide to p...
Researchers have argued that an effort should be made to raise teachers' and parents' awareness of t...
Mankind has developed a lot in the field of Information Technology (IT), Computer Science and Media ...
Mankind has developed a lot in the field of Information Technology (IT), Computer Science and Media ...