In modern society, the act of playing games entices certain prejudices towards those who decide to participate in such activities. Those prejudices normally revolve around negative stereotypes where games are meant for non-social adults and are seen as something akin to addiction if gone too far. But how much gaming is needed to be considered as an addiction and what actual effects does it have on mental growth, social capabilities and academics? As a community revolving around technology as much as we are, understanding how video games play a role in our social space is an important aspect to growth. We can also think about gaming in a positive light, where it is used for education, accessibility, and even in politics. Understanding the th...
While the relationships between videogame use and negative consequences are debated, the relationshi...
Background: videogames addiction is considered the main entertainment today for both children and ad...
Research on the effects of video game play has mainly been focusing on topics such as agression, vio...
In modern society, the act of playing games entices certain prejudices towards those who decide to p...
Mankind has developed a lot in the field of Information Technology (IT), Computer Science and Media ...
Mankind has developed a lot in the field of Information Technology (IT), Computer Science and Media ...
In today’s society, video games have improved and increased alongside technology. Many games have ma...
© Springer International Publishing AG, part of Springer Nature 2018. All Rights Reserved. This boo...
The topic of video game addiction has garnered significant attention in research over the years. It ...
The video game industry has evolved as one of the hugely popular in the entertainment industry. owin...
© Springer International Publishing AG, part of Springer Nature 2018. All Rights Reserved. This boo...
© Springer International Publishing AG, part of Springer Nature 2018. All Rights Reserved. This boo...
Videogames have been blamed in the media for violent crime, obesity, social isolation and depression...
Computer and video game has gain enough popularity among teenagers also in children which is alarmin...
people in all, play some sort of video game. The popularity of video games continues to be spurred o...
While the relationships between videogame use and negative consequences are debated, the relationshi...
Background: videogames addiction is considered the main entertainment today for both children and ad...
Research on the effects of video game play has mainly been focusing on topics such as agression, vio...
In modern society, the act of playing games entices certain prejudices towards those who decide to p...
Mankind has developed a lot in the field of Information Technology (IT), Computer Science and Media ...
Mankind has developed a lot in the field of Information Technology (IT), Computer Science and Media ...
In today’s society, video games have improved and increased alongside technology. Many games have ma...
© Springer International Publishing AG, part of Springer Nature 2018. All Rights Reserved. This boo...
The topic of video game addiction has garnered significant attention in research over the years. It ...
The video game industry has evolved as one of the hugely popular in the entertainment industry. owin...
© Springer International Publishing AG, part of Springer Nature 2018. All Rights Reserved. This boo...
© Springer International Publishing AG, part of Springer Nature 2018. All Rights Reserved. This boo...
Videogames have been blamed in the media for violent crime, obesity, social isolation and depression...
Computer and video game has gain enough popularity among teenagers also in children which is alarmin...
people in all, play some sort of video game. The popularity of video games continues to be spurred o...
While the relationships between videogame use and negative consequences are debated, the relationshi...
Background: videogames addiction is considered the main entertainment today for both children and ad...
Research on the effects of video game play has mainly been focusing on topics such as agression, vio...