It is increasingly recognized that there are many players of mainstream digital games who have some form of disability. It is not known which aspects of games are valued by players, regardless of whether they have a disability. We report on a survey of 71 players from the general game community and 123 players with disabilities asking what makes games important to them. We found established motivations to play such as social connection and escapism but additionally that players find games beneficial and provide artistic experiences. Players with disabilities explicitly referred to games helping them to feel enabled or being on a level footing with nondisabled players. The value of accessible games is not just mere play but playing the same ...
Within the context of culture, disability has long existed as a stigmatizing quality (Goffman, 1963)...
Within the context of culture, disability has long existed as a stigmatizing quality (Goffman, 1963)...
According to a survey conducted by the CDC, it is estimated that 26% of Americans are living with a ...
It is increasingly recognised that there are many players of mainstream digital games who have some ...
It is increasingly recognised that there are many players of mainstream digital games who have some ...
Accessible gaming provides a means of social integration for disabled people. As the gameplay and te...
Accessible gaming provides a means of social integration for disabled people. As the gameplay and te...
As a medium that combines story, visuals, and user interaction, video games are appealing to a large...
Purpose: Participation and accessibility issues faced by gamers with multi-sensory disabilities are ...
Within gamers, disabled people remain an understudied minority. While research indicates that they a...
People with intellectual disabilities are a part of our society, but unfortunately, they are often e...
Over the last three decades, video games have evolved from an obscure pastime to a force of change t...
This project evaluates the current state accessibility of video games, specifically in terms of desi...
This project evaluates the current state accessibility of video games, specifically in terms of desi...
This project evaluates the current state accessibility of video games, specifically in terms of desi...
Within the context of culture, disability has long existed as a stigmatizing quality (Goffman, 1963)...
Within the context of culture, disability has long existed as a stigmatizing quality (Goffman, 1963)...
According to a survey conducted by the CDC, it is estimated that 26% of Americans are living with a ...
It is increasingly recognised that there are many players of mainstream digital games who have some ...
It is increasingly recognised that there are many players of mainstream digital games who have some ...
Accessible gaming provides a means of social integration for disabled people. As the gameplay and te...
Accessible gaming provides a means of social integration for disabled people. As the gameplay and te...
As a medium that combines story, visuals, and user interaction, video games are appealing to a large...
Purpose: Participation and accessibility issues faced by gamers with multi-sensory disabilities are ...
Within gamers, disabled people remain an understudied minority. While research indicates that they a...
People with intellectual disabilities are a part of our society, but unfortunately, they are often e...
Over the last three decades, video games have evolved from an obscure pastime to a force of change t...
This project evaluates the current state accessibility of video games, specifically in terms of desi...
This project evaluates the current state accessibility of video games, specifically in terms of desi...
This project evaluates the current state accessibility of video games, specifically in terms of desi...
Within the context of culture, disability has long existed as a stigmatizing quality (Goffman, 1963)...
Within the context of culture, disability has long existed as a stigmatizing quality (Goffman, 1963)...
According to a survey conducted by the CDC, it is estimated that 26% of Americans are living with a ...