Digitalization is advancing rapidly around the globe. Sufficient training in programming, computer science, and IT should be provided to ensure that upcoming generations do not just experience digitalization but rather actively participate in the process. One emergent educational approach aimed to lower educational barriers and increase the engagement of children and teenagers in programming is game development based learning (GDBL). In this study, we conduct a systematic literature review of empirical papers applying GDBL within programming and computer science courses. The attributes and learning outcomes of GDBL courses for various educational settings are reported and discussed. The results suggest that GDBL in computer science and prog...
Today, the rapid development of technology has also affected the existing learning processes. In add...
Today, learners increasingly demand for innovative and motivating learning scenarios that strongly r...
This research is approaching game-based learning as a creative act. Furthermore, creativity receives...
Digitalization is advancing rapidly around the globe. Sufficient training in programming, computer s...
This study aims at reviewing the published scientific literature on the topics of a game development...
License, which permits unrestricted use, distribution, and reproduction in any medium, provided the ...
A computer game is one of the most efficient instructional media for improving learners' programming...
The study investigated the effect of Game Development-Based Learning (GDBL) on the ability of IT und...
The purpose of this study is to create a digital educational game that promotes algorithmic thinking...
Digital games and digital gaming have had a fast expansion in the 21st century and today the vast ma...
The purpose of this study is to create a digital educational game that promotes algorithmic thinking...
Digital games and digital gaming have had a fast expansion in the 21st century and today the vast ma...
Keeping students engaged and motivated is a challenge. Digital game-based learning is considered an ...
We will present game-based learning and the use of game design as amethod for teaching programmin...
We will present game-based learning and the use of game design as amethod for teaching programmin...
Today, the rapid development of technology has also affected the existing learning processes. In add...
Today, learners increasingly demand for innovative and motivating learning scenarios that strongly r...
This research is approaching game-based learning as a creative act. Furthermore, creativity receives...
Digitalization is advancing rapidly around the globe. Sufficient training in programming, computer s...
This study aims at reviewing the published scientific literature on the topics of a game development...
License, which permits unrestricted use, distribution, and reproduction in any medium, provided the ...
A computer game is one of the most efficient instructional media for improving learners' programming...
The study investigated the effect of Game Development-Based Learning (GDBL) on the ability of IT und...
The purpose of this study is to create a digital educational game that promotes algorithmic thinking...
Digital games and digital gaming have had a fast expansion in the 21st century and today the vast ma...
The purpose of this study is to create a digital educational game that promotes algorithmic thinking...
Digital games and digital gaming have had a fast expansion in the 21st century and today the vast ma...
Keeping students engaged and motivated is a challenge. Digital game-based learning is considered an ...
We will present game-based learning and the use of game design as amethod for teaching programmin...
We will present game-based learning and the use of game design as amethod for teaching programmin...
Today, the rapid development of technology has also affected the existing learning processes. In add...
Today, learners increasingly demand for innovative and motivating learning scenarios that strongly r...
This research is approaching game-based learning as a creative act. Furthermore, creativity receives...