A computer game is one of the most efficient instructional media for improving learners' programming skills. Implementing a game development platform or a game engine as an instruction tool provides benefits to learners. This paper observes progress in the learning process, and measures how long learners take to find solutions. The participants in the experiment were divided into two groups. The first group used traditional instructional media, such as lecturing, studying class materials, and solving assigned programming assignments. On the other hand, the second group attended the lectures, similar to the first group, and used a game development platform as instructional media to solve assigned programming assignments. The results showed t...
The paper examines literature on the subject of instructional design and game based learning with th...
The purpose of this study is to determine if the education system can be improved with the use of ed...
This research is approaching game-based learning as a creative act. Furthermore, creativity receives...
Digitalization is advancing rapidly around the globe. Sufficient training in programming, computer s...
Digitalization is advancing rapidly around the globe. Sufficient training in programming, computer s...
Gaming is a part of today’s society, especially for younger generations. Therefore, game-based appro...
The study investigated the effect of Game Development-Based Learning (GDBL) on the ability of IT und...
The utilization of games and its components in software building training isn’t new. In reality, the...
Digital games and digital gaming have had a fast expansion in the 21st century and today the vast ma...
This research investigates a novel approach to teach programming using educational games. The object...
Digital games and digital gaming have had a fast expansion in the 21st century and today the vast ma...
Currently, educational games are being developed to teach children the basics of computer programmin...
The article on publisher's website: https://library.iated.org/view/NORDBY2016POWMany researchers, fo...
This study examined computer game development as a pedagogical activity to motivate and engage stude...
The paper examines literature on the subject of instructional design and game based learning with th...
The paper examines literature on the subject of instructional design and game based learning with th...
The purpose of this study is to determine if the education system can be improved with the use of ed...
This research is approaching game-based learning as a creative act. Furthermore, creativity receives...
Digitalization is advancing rapidly around the globe. Sufficient training in programming, computer s...
Digitalization is advancing rapidly around the globe. Sufficient training in programming, computer s...
Gaming is a part of today’s society, especially for younger generations. Therefore, game-based appro...
The study investigated the effect of Game Development-Based Learning (GDBL) on the ability of IT und...
The utilization of games and its components in software building training isn’t new. In reality, the...
Digital games and digital gaming have had a fast expansion in the 21st century and today the vast ma...
This research investigates a novel approach to teach programming using educational games. The object...
Digital games and digital gaming have had a fast expansion in the 21st century and today the vast ma...
Currently, educational games are being developed to teach children the basics of computer programmin...
The article on publisher's website: https://library.iated.org/view/NORDBY2016POWMany researchers, fo...
This study examined computer game development as a pedagogical activity to motivate and engage stude...
The paper examines literature on the subject of instructional design and game based learning with th...
The paper examines literature on the subject of instructional design and game based learning with th...
The purpose of this study is to determine if the education system can be improved with the use of ed...
This research is approaching game-based learning as a creative act. Furthermore, creativity receives...