We present an octree-based approach supporting multiresolution volume rendering of large data sets. Given a set of scattered points without connectivity information, we impose an actree data structure of low resolution in the preprocessing step. The construction of this initial octree structure of low resolution in the preprocessing step. The construction of this initial octree structure is controlled by the original data resolution and cell-specific error values. Using the octree nodes, rather than the data points, as elementary units for ray casting, we first generate a crude rendering of a given data set. Keeping the pre-processing step independent from the rendering step, we allow a user to interactively explore a large data set by...
Although 3D texture-based volume rendering guarantees image quality almost interactively, it is diff...
Abstract—Interactive and high-quality visualization of spatially continuous 3D fields represented by...
Journal ArticleWe present a technique for ray tracing isosurfaces of large compressed structured vol...
We present an octree-based approach supporting multiresolution visualization of large three-dimensti...
The interactive visualization and exploration of large scientific data sets is a challenging and dif...
We present a multiresolution technique for interactive texture- based volume visualization of very l...
We present a novel approach for GPU-based high quality volume rendering of large out-of-core volume ...
We present a multiresolution technique for interactive texture-based volume visualization of very la...
The large size of many volume data sets often prevents visualization algorithms from providing inter...
Abstract. We present a multiresolution technique for interactive tex-ture based rendering of arbitra...
The quality of images produced by Discrete Ray-Tracing voxel spaces is highly dependent on 3d grid r...
We present a multiresolution technique for interactive texture based rendering of arbitrarily orient...
The thesis introduced the octree and addressed the complete nature of problems encountered, while bu...
We propose a new approach for the interactive rendering of large highly detailed scenes. It is based...
Although 3D texture-based volume rendering guarantees image quality almost interactively, it is diff...
Although 3D texture-based volume rendering guarantees image quality almost interactively, it is diff...
Abstract—Interactive and high-quality visualization of spatially continuous 3D fields represented by...
Journal ArticleWe present a technique for ray tracing isosurfaces of large compressed structured vol...
We present an octree-based approach supporting multiresolution visualization of large three-dimensti...
The interactive visualization and exploration of large scientific data sets is a challenging and dif...
We present a multiresolution technique for interactive texture- based volume visualization of very l...
We present a novel approach for GPU-based high quality volume rendering of large out-of-core volume ...
We present a multiresolution technique for interactive texture-based volume visualization of very la...
The large size of many volume data sets often prevents visualization algorithms from providing inter...
Abstract. We present a multiresolution technique for interactive tex-ture based rendering of arbitra...
The quality of images produced by Discrete Ray-Tracing voxel spaces is highly dependent on 3d grid r...
We present a multiresolution technique for interactive texture based rendering of arbitrarily orient...
The thesis introduced the octree and addressed the complete nature of problems encountered, while bu...
We propose a new approach for the interactive rendering of large highly detailed scenes. It is based...
Although 3D texture-based volume rendering guarantees image quality almost interactively, it is diff...
Although 3D texture-based volume rendering guarantees image quality almost interactively, it is diff...
Abstract—Interactive and high-quality visualization of spatially continuous 3D fields represented by...
Journal ArticleWe present a technique for ray tracing isosurfaces of large compressed structured vol...