We present a multiresolution technique for interactive texture-based volume visualization of very large data sets. This method uses an adaptive scheme that renders the volume in a region-of-interest at a high resolution and the volume away from this region at progres-sively lower resolutions. The algorithm is based on the segmenta-tion of texture space into an octree, where the leaves of the tree de-fine the original data and the internal nodes define lower-resolution versions. Rendering is done adaptively by selecting high-resolution cells close to a center of attention and low-resolution cells away from this area. We limit the artifacts introduced by this method by modifying the transfer functions in the lower-resolution data sets and uti...
Many phenomena in nature and engineering happen simultaneously on rather diverse spatial and tempora...
We consider multiresolution visualization of large volume data sets based on wavelets. Starting from...
Volume visualization of large volume data sets is traditionally based on surface fitting algorithms....
We present a multiresolution technique for interactive texture- based volume visualization of very l...
We present a multiresolution technique for interactive texture based rendering of arbitrarily orient...
Abstract. We present a multiresolution technique for interactive tex-ture based rendering of arbitra...
In part one of this dissertation, we present a scheme for rendering higher-order isosurfaces. Anima...
We present a multiresolution technique for interactive texture based rendering of arbitrarily orient...
Many phenomena in nature and engineering happen simultaneously on rather diverse spatial and tempora...
Although 3D texture-based volume rendering guarantees image quality almost interactively, it is diff...
Although 3D texture-based volume rendering guarantees image quality almost interactively, it is diff...
Multiresolution texture-based volume visualization is an excellent technique to enable interactive r...
Many phenomena in nature and engineering happen simultaneously on rather diverse spatial and tempora...
We present an octree-based approach supporting multiresolution volume rendering of large data sets. ...
We present techniques for multiresolution approximation and hardware-assisted splat based rendering ...
Many phenomena in nature and engineering happen simultaneously on rather diverse spatial and tempora...
We consider multiresolution visualization of large volume data sets based on wavelets. Starting from...
Volume visualization of large volume data sets is traditionally based on surface fitting algorithms....
We present a multiresolution technique for interactive texture- based volume visualization of very l...
We present a multiresolution technique for interactive texture based rendering of arbitrarily orient...
Abstract. We present a multiresolution technique for interactive tex-ture based rendering of arbitra...
In part one of this dissertation, we present a scheme for rendering higher-order isosurfaces. Anima...
We present a multiresolution technique for interactive texture based rendering of arbitrarily orient...
Many phenomena in nature and engineering happen simultaneously on rather diverse spatial and tempora...
Although 3D texture-based volume rendering guarantees image quality almost interactively, it is diff...
Although 3D texture-based volume rendering guarantees image quality almost interactively, it is diff...
Multiresolution texture-based volume visualization is an excellent technique to enable interactive r...
Many phenomena in nature and engineering happen simultaneously on rather diverse spatial and tempora...
We present an octree-based approach supporting multiresolution volume rendering of large data sets. ...
We present techniques for multiresolution approximation and hardware-assisted splat based rendering ...
Many phenomena in nature and engineering happen simultaneously on rather diverse spatial and tempora...
We consider multiresolution visualization of large volume data sets based on wavelets. Starting from...
Volume visualization of large volume data sets is traditionally based on surface fitting algorithms....