Although stencil auto-tuning has shown tremendous potential in effectively utilizing architectural resources, it has hitherto been limited to single kernel instantiations; in addition, the large variety of stencil kernels used in practice makes this computation pattern difficult to assemble into a library. This work presents a stencil auto-tuning framework that significantly advances programmer productivity by automatically converting a straightforward sequential Fortran 95 stencil expression into tuned parallel implementations in Fortran, C, or CUDA, thus allowing performance portability across diverse computer architectures, including the AMD Barcelona, Intel Nehalem, Sun Victoria Falls, and the latest NVIDIA GPUs. Results show that our g...
The focus of this work is the automatic performance tuning of stencil computations on Graphics Proce...
The implementation of stencil computations on modern, massively parallel systems with GPUs and other...
The implementation of stencil computations on modern, mas-sively parallel systems with GPUs and othe...
Although stencil auto-tuning has shown tremendous potential in effectively utilizing architectural r...
This study focuses on the key numerical technique of stencil computations, used in many different sc...
This work introduces a generalized framework for automatically tuning stencil computations to achiev...
Understanding the most efficient design and utilization of emerging multicore systems is one of the ...
Abstract In this paper, we present PATUS, a code gener-ation and auto-tuning framework for stencil c...
The recent transformation from an environment where gains in computational performance came from inc...
On multi-core clusters or supercomputers, how to get good performance when running high performance ...
We propose and evaluate a novel strategy for tuning the performance of a class of stencil computatio...
AbstractA high-productivity framework for multi-GPU and multi-CPU computation of stencil application...
Communicated by Guest Editors The implementation of stencil computations on modern, massively parall...
International audienceStencil based computation on structured grids is a kernel at the heart of a la...
Abstract Performance optimization of stencil computations has beenwidely studied in the literature, ...
The focus of this work is the automatic performance tuning of stencil computations on Graphics Proce...
The implementation of stencil computations on modern, massively parallel systems with GPUs and other...
The implementation of stencil computations on modern, mas-sively parallel systems with GPUs and othe...
Although stencil auto-tuning has shown tremendous potential in effectively utilizing architectural r...
This study focuses on the key numerical technique of stencil computations, used in many different sc...
This work introduces a generalized framework for automatically tuning stencil computations to achiev...
Understanding the most efficient design and utilization of emerging multicore systems is one of the ...
Abstract In this paper, we present PATUS, a code gener-ation and auto-tuning framework for stencil c...
The recent transformation from an environment where gains in computational performance came from inc...
On multi-core clusters or supercomputers, how to get good performance when running high performance ...
We propose and evaluate a novel strategy for tuning the performance of a class of stencil computatio...
AbstractA high-productivity framework for multi-GPU and multi-CPU computation of stencil application...
Communicated by Guest Editors The implementation of stencil computations on modern, massively parall...
International audienceStencil based computation on structured grids is a kernel at the heart of a la...
Abstract Performance optimization of stencil computations has beenwidely studied in the literature, ...
The focus of this work is the automatic performance tuning of stencil computations on Graphics Proce...
The implementation of stencil computations on modern, massively parallel systems with GPUs and other...
The implementation of stencil computations on modern, mas-sively parallel systems with GPUs and othe...