Influence strategies to persuade users in online commerce exist but we lack guidance on how to select effective strategies that lead to compliance of persuasive requests. Despite studies indicating differences in individual susceptibility to persuasion and device being important factors, little consideration is given to them. Using mock daily deal sites, we use five of Cialdini's influence principles (authority, reciprocity, scarcity, liking, and consensus) to determine which are more persuasive, explore individual differences in susceptibility to influence principles, and compare them against stationary and mobile devices. In the context of online commerce, we find that our users perceived themselves as being generally more susceptible to ...
In spite of the rising attention given to persuasive design, little is known about the effect of vis...
This paper reviews theories and models of users’ acceptance and use in relation to “persuasive techn...
The success of a business or brand depends on how effectively mobile social interactions can be util...
Influence strategies to persuade users in online commerce exist but we lack guidance on how to selec...
Persuasive technologies use a variety of strategies and principles to encourage people to adopt and ...
With the continued growth of technologies, persuasion practices in online settings are on the rise. ...
There is increasing evidence that indicates how personalising persuasive strategies may increase the...
Persuasive technologies have been extensively applied in the context of e-commerce for the purpose o...
Abstract. Persuasive technologies are growing in popularity and many design-ers create systems which...
Persuasive messages are central to interpersonal influence in online communities, where consumers in...
Technologies that are intentionally designed to change a person’s attitude or behaviors are emergent...
Persuasive technologies are growing in popularity and many designers create systems which intentiona...
In this paper, some of the limitations of prior research in terms of online persuasion process are ...
Over time, there has been a need to influence customers' purchasing behaviours on ecommerce platfor...
Abstract Cialdini’s six principles of influence are commercially used but less common to encourage ...
In spite of the rising attention given to persuasive design, little is known about the effect of vis...
This paper reviews theories and models of users’ acceptance and use in relation to “persuasive techn...
The success of a business or brand depends on how effectively mobile social interactions can be util...
Influence strategies to persuade users in online commerce exist but we lack guidance on how to selec...
Persuasive technologies use a variety of strategies and principles to encourage people to adopt and ...
With the continued growth of technologies, persuasion practices in online settings are on the rise. ...
There is increasing evidence that indicates how personalising persuasive strategies may increase the...
Persuasive technologies have been extensively applied in the context of e-commerce for the purpose o...
Abstract. Persuasive technologies are growing in popularity and many design-ers create systems which...
Persuasive messages are central to interpersonal influence in online communities, where consumers in...
Technologies that are intentionally designed to change a person’s attitude or behaviors are emergent...
Persuasive technologies are growing in popularity and many designers create systems which intentiona...
In this paper, some of the limitations of prior research in terms of online persuasion process are ...
Over time, there has been a need to influence customers' purchasing behaviours on ecommerce platfor...
Abstract Cialdini’s six principles of influence are commercially used but less common to encourage ...
In spite of the rising attention given to persuasive design, little is known about the effect of vis...
This paper reviews theories and models of users’ acceptance and use in relation to “persuasive techn...
The success of a business or brand depends on how effectively mobile social interactions can be util...