E-loyalty is an important aspect for practitioners to understand as it determines a digital company’s success. The Subscription Video on Demand (SVOD) industry is rapidly growing and becoming more competitive, which emphasizes the need to understand the key determinants of e-loyalty towards them. A quantitative study was thereby performed to investigate these. Data was collected from a survey examining e-satisfaction, e-trust, website/application quality, switching barriers, and customization, with the purpose of testing whether these can be considered key determinants in the SVOD context. The results include a regression model explaining 51.89% of the variance in e-loyalty, and show that e-trust and e-satisfaction had the largest impact on...
Background: With great developments within technology and internet provision, subscription video on ...
Being an e-retailer within the Swedish fashion e-commerce industry while the biggest change in relat...
The activity of watching others play video games in real time through online streaming services has ...
Under det senaste decenniet har utvecklingen ökat drastiskt av streaming av filmer, serier, dokument...
Under det senaste decenniet har utvecklingen ökat drastiskt av streaming av filmer, serier, dokument...
As the video streaming services industry arises and the entry of new players increases, it is releva...
Subscription video on demand (SVOD) seems to be getting popular as a choice of entertainment by cons...
The main objective of this research is to measure the relation between different dimensions, or cons...
Bakgrund: Internet har skapat nya och billigare sätt för konsumenter att genomföra köp samt att ...
Bakgrund: Internet har skapat nya och billigare sätt för konsumenter att genomföra köp samt att ...
The main objective of this research is to measure the relation between different dimensions, or cons...
Today, the streaming services are playing a game of programming and price, but the competition could...
The video streaming industry has grown at a rapid speed during the past decade and has becomea trend...
The video streaming industry has grown at a rapid speed during the past decade and has becomea trend...
Background: With great developments within technology and internet provision, subscription video on ...
Background: With great developments within technology and internet provision, subscription video on ...
Being an e-retailer within the Swedish fashion e-commerce industry while the biggest change in relat...
The activity of watching others play video games in real time through online streaming services has ...
Under det senaste decenniet har utvecklingen ökat drastiskt av streaming av filmer, serier, dokument...
Under det senaste decenniet har utvecklingen ökat drastiskt av streaming av filmer, serier, dokument...
As the video streaming services industry arises and the entry of new players increases, it is releva...
Subscription video on demand (SVOD) seems to be getting popular as a choice of entertainment by cons...
The main objective of this research is to measure the relation between different dimensions, or cons...
Bakgrund: Internet har skapat nya och billigare sätt för konsumenter att genomföra köp samt att ...
Bakgrund: Internet har skapat nya och billigare sätt för konsumenter att genomföra köp samt att ...
The main objective of this research is to measure the relation between different dimensions, or cons...
Today, the streaming services are playing a game of programming and price, but the competition could...
The video streaming industry has grown at a rapid speed during the past decade and has becomea trend...
The video streaming industry has grown at a rapid speed during the past decade and has becomea trend...
Background: With great developments within technology and internet provision, subscription video on ...
Background: With great developments within technology and internet provision, subscription video on ...
Being an e-retailer within the Swedish fashion e-commerce industry while the biggest change in relat...
The activity of watching others play video games in real time through online streaming services has ...