Two approaches are commonly employed in Computer Graphics to design and adjust the appearance of objects in a scene. A full 3D environment may be created, through geometrical, material and lighting modeling, then rendered using a simulation of light transport; appearance is then controlled in ways similar to photography. A radically different approach consists in providing 2D digital drawing tools to an artist, whom with enough talent and time will be able to create images of objects having the desired appearance; this is obviously strongly similar to what traditional artists do, with the computer being a mere modern drawing tool.In this document, I present research projects that have investigated a third approach, whereby pictorial elemen...
In the computer graphics production environment, artists often must tweak specific lighting and mate...
The late twentieth century saw the emergence of new artistic mediums derived from the burgeoning ele...
In the computer graphics production environment, artists often must tweak specific lighting and mate...
Two approaches are commonly employed in Computer Graphics to design and adjust the appearance of ob...
Traditionally, computer graphics strived to achieve the technically best representation of the scena...
The appearance of a scene results from complex interactions between the geometry, materials and ligh...
Traditionally, computer graphics strived to achieve the technically best representation of the scena...
In our Perceptual Graphics group at the Max Planck Institute in Tübingen we combine state-of-the-art...
International audienceComputer graphics systems are capable of generating stunningly realistic image...
Over the centuries artists and illustrators have developed techniques to effectively convey visual i...
Traditionally, computer graphics strived to achieve the technically best representation of the scena...
In the computer graphics production environment, artists often must tweak specific lighting and mate...
Due to the character of the original source materials and the nature of batch digitization, quality ...
Due to the character of the original source materials and the nature of batch digitization, quality ...
In our Perceptual Graphics group at the Max Planck Institute for Biological Cybernetics we integrate...
In the computer graphics production environment, artists often must tweak specific lighting and mate...
The late twentieth century saw the emergence of new artistic mediums derived from the burgeoning ele...
In the computer graphics production environment, artists often must tweak specific lighting and mate...
Two approaches are commonly employed in Computer Graphics to design and adjust the appearance of ob...
Traditionally, computer graphics strived to achieve the technically best representation of the scena...
The appearance of a scene results from complex interactions between the geometry, materials and ligh...
Traditionally, computer graphics strived to achieve the technically best representation of the scena...
In our Perceptual Graphics group at the Max Planck Institute in Tübingen we combine state-of-the-art...
International audienceComputer graphics systems are capable of generating stunningly realistic image...
Over the centuries artists and illustrators have developed techniques to effectively convey visual i...
Traditionally, computer graphics strived to achieve the technically best representation of the scena...
In the computer graphics production environment, artists often must tweak specific lighting and mate...
Due to the character of the original source materials and the nature of batch digitization, quality ...
Due to the character of the original source materials and the nature of batch digitization, quality ...
In our Perceptual Graphics group at the Max Planck Institute for Biological Cybernetics we integrate...
In the computer graphics production environment, artists often must tweak specific lighting and mate...
The late twentieth century saw the emergence of new artistic mediums derived from the burgeoning ele...
In the computer graphics production environment, artists often must tweak specific lighting and mate...