Traditionally, computer graphics strived to achieve the technically best representation of the scenario or scene. For rendering, this lead to the preeminence of representations based on the physics of light interacting with different media and materials. Research in virtual reality has focused on interactivity and therefore on real-time rendering techniques that improve the immersion of users in the virtual environments. In contrast, visualization has focused on representations that that maximizes the information content. In most cases, such representations are not physically-based, requiring instead more abstract approaches. Recently, the increasing integration of the extensive knowledge and methods from perception research into computer g...
The Human Visual System (HVS) is a key part of the ren-dering pipeline. The human eye is only capabl...
A 3D virtual environment (a VR cave) is an extremely beneficial tool for the examination of visual p...
Summarization: A between groups experiment was carried out to explore the effect of rendering qualit...
Traditionally, computer graphics strived to achieve the technically best representation of the scena...
Traditionally, computer graphics strived to achieve the technically best representation of the scena...
In our Perceptual Graphics group at the Max Planck Institute for Biological Cybernetics we integrate...
Summarization: Computer graphics algorithms have for long dealt with simulation of physics: simulati...
Summarization: The advent of affordable display technology and seamless integration of real-world sc...
The Human Visual System (HVS) is a key part of the rendering pipeline. The human eye is only capable...
Computer graphics research strives to synthesize images of a high visual realism that are indistingu...
Computer graphics research strives to synthesize images of a high visual realism that are indistingu...
Computer graphics research strives to synthesize images of a high visual realism that are indistingu...
Computer graphics research strives to synthesize images of a high visual realism that are indistingu...
Computer graphics research strives to synthesize images of a high visual realism that are indistingu...
Computer graphics systems provide sophisticated means to render virtual 3D space to 2D display surfa...
The Human Visual System (HVS) is a key part of the ren-dering pipeline. The human eye is only capabl...
A 3D virtual environment (a VR cave) is an extremely beneficial tool for the examination of visual p...
Summarization: A between groups experiment was carried out to explore the effect of rendering qualit...
Traditionally, computer graphics strived to achieve the technically best representation of the scena...
Traditionally, computer graphics strived to achieve the technically best representation of the scena...
In our Perceptual Graphics group at the Max Planck Institute for Biological Cybernetics we integrate...
Summarization: Computer graphics algorithms have for long dealt with simulation of physics: simulati...
Summarization: The advent of affordable display technology and seamless integration of real-world sc...
The Human Visual System (HVS) is a key part of the rendering pipeline. The human eye is only capable...
Computer graphics research strives to synthesize images of a high visual realism that are indistingu...
Computer graphics research strives to synthesize images of a high visual realism that are indistingu...
Computer graphics research strives to synthesize images of a high visual realism that are indistingu...
Computer graphics research strives to synthesize images of a high visual realism that are indistingu...
Computer graphics research strives to synthesize images of a high visual realism that are indistingu...
Computer graphics systems provide sophisticated means to render virtual 3D space to 2D display surfa...
The Human Visual System (HVS) is a key part of the ren-dering pipeline. The human eye is only capabl...
A 3D virtual environment (a VR cave) is an extremely beneficial tool for the examination of visual p...
Summarization: A between groups experiment was carried out to explore the effect of rendering qualit...