Educational game promotes self-learning of students and allows them creating positive associations related with the learning process. The authors conducted a global experiment among Junior, middle, and high school students. Educational game covers all subjects taught at school. This approach contributes to better memorization of information. Although students take part in the game itself, their teachers act as moderators. This allows teachers to develop their organizational skills. The task of the students was to collect all the game keys for correct answers in the lessons. The competition format promotes self-organization of students and self-preparation for disciplines. The game also helps to establish a dialogue within the team. It is im...
The experiential learning process is a relevant method used to enhance understanding of the field an...
Educational computer games are increasingly being used in the formal schooling system; however, it i...
Nowadays, social media, ICT, mobile technologies and applications are increasingly used as tools for...
Educational game promotes self-learning of students and allows them creating positive associations r...
Educational game promotes self-learning of students and allows them creating positive associations r...
A specific feature of the modern educational services market is a high degree of global competition....
The article deals with the description and analysis of the teaching experience of enhanc-ing student...
© Kassel University Press GmbH. A modern school deals with a generation of students who were born an...
With the development of media technology and game evolution, games are endowed with multiple purpose...
Among the latest models of teaching are those that rely on technology, especially the Internet, and ...
The problem of motivating students is of significant importance in nowadays educational process. Tea...
Learning through interactive media gives additional value to the educational world because it enable...
Recently, a novel method of instruction—the use of educational games—has gained traction, particular...
Educational computer games are increasingly being used in the formal schooling system; however, it i...
How to design effective learning opportunities? Why is learning by experience often more efficient t...
The experiential learning process is a relevant method used to enhance understanding of the field an...
Educational computer games are increasingly being used in the formal schooling system; however, it i...
Nowadays, social media, ICT, mobile technologies and applications are increasingly used as tools for...
Educational game promotes self-learning of students and allows them creating positive associations r...
Educational game promotes self-learning of students and allows them creating positive associations r...
A specific feature of the modern educational services market is a high degree of global competition....
The article deals with the description and analysis of the teaching experience of enhanc-ing student...
© Kassel University Press GmbH. A modern school deals with a generation of students who were born an...
With the development of media technology and game evolution, games are endowed with multiple purpose...
Among the latest models of teaching are those that rely on technology, especially the Internet, and ...
The problem of motivating students is of significant importance in nowadays educational process. Tea...
Learning through interactive media gives additional value to the educational world because it enable...
Recently, a novel method of instruction—the use of educational games—has gained traction, particular...
Educational computer games are increasingly being used in the formal schooling system; however, it i...
How to design effective learning opportunities? Why is learning by experience often more efficient t...
The experiential learning process is a relevant method used to enhance understanding of the field an...
Educational computer games are increasingly being used in the formal schooling system; however, it i...
Nowadays, social media, ICT, mobile technologies and applications are increasingly used as tools for...