With fast 3D graphics becoming more and more available even on low end platforms, the focus in hardware-accelerated rendering is beginning to shift towards higher quality rendering and additional functionality instead of simply higher performance implementations based on the traditional graphics pipeline. In this paper we present techniques for realistic shading and lighting using computer graphics hardware. In particular, we discuss multipass methods for high quality local illumination using physically-based reflection models, as well as techniques for the interactive visualization of non-diffuse global illumination solutions. These results are then combined with normal mapping for increasing the visual complexity...
Many lighting methods used in computer graphics such as indirect illumination can have very high com...
Computing global illumination (GI) in virtual scenes becomes increasingly attractive even for real-t...
Computing global illumination (GI) in virtual scenes becomes increasingly attractive even for real-t...
With fast 3D graphics becoming more and more available even on low end platforms, the focus in hardw...
With fast 3D graphics becoming more and more available even on low end platforms, the focus in hardw...
Hardware graphics accelerators are becoming programmable at the vertex processing and the fragment p...
Over the last 10-15 years, computer graphics hardware has evolved at a tremendous pace, with an expo...
Lighting is essential to generate realistic images using computer graphics. The computation of ligh...
A long sought goal in computer graphics is to create images as realistically as possible but at the ...
A long sought goal in computer graphics is to create images as realistically as possible but at the ...
A long sought goal in computer graphics is to create images as realistically as possible but at the ...
This thesis explores efficient techniques for high quality real-time rendering of large architectura...
A long sought goal in computer graphics is to create images as realistically as possible but at the ...
Drettakis/Max (editors)International audienceSome of the best current research on realistic renderin...
On devices without battery consuming and specialized hardware for rendering, it is important to impr...
Many lighting methods used in computer graphics such as indirect illumination can have very high com...
Computing global illumination (GI) in virtual scenes becomes increasingly attractive even for real-t...
Computing global illumination (GI) in virtual scenes becomes increasingly attractive even for real-t...
With fast 3D graphics becoming more and more available even on low end platforms, the focus in hardw...
With fast 3D graphics becoming more and more available even on low end platforms, the focus in hardw...
Hardware graphics accelerators are becoming programmable at the vertex processing and the fragment p...
Over the last 10-15 years, computer graphics hardware has evolved at a tremendous pace, with an expo...
Lighting is essential to generate realistic images using computer graphics. The computation of ligh...
A long sought goal in computer graphics is to create images as realistically as possible but at the ...
A long sought goal in computer graphics is to create images as realistically as possible but at the ...
A long sought goal in computer graphics is to create images as realistically as possible but at the ...
This thesis explores efficient techniques for high quality real-time rendering of large architectura...
A long sought goal in computer graphics is to create images as realistically as possible but at the ...
Drettakis/Max (editors)International audienceSome of the best current research on realistic renderin...
On devices without battery consuming and specialized hardware for rendering, it is important to impr...
Many lighting methods used in computer graphics such as indirect illumination can have very high com...
Computing global illumination (GI) in virtual scenes becomes increasingly attractive even for real-t...
Computing global illumination (GI) in virtual scenes becomes increasingly attractive even for real-t...