This work aims at rendering 3D scene using ray tracing. It describes advantages and disadvantages of this technology and its alternation known as distributed ray tracing. Other part deals with method from different branch, which are closely related to distributed ray tracing - constructive solid geometry and procedural texturing
Ray tracing is widely used technique for realistic rendering of computer scenes. Its major drawback ...
The application areas of modern visualisation techniques are enumerated and described. A classificat...
This thesis describes methods for lighting calculations of large scenes used in modern computer game...
This work deals with ray tracing technique, focused to rendering of chess scene with procedural text...
This thesis is concerned in the method of realistic rendering using a distributed raytracing. This m...
This thesis describes efficient rendering algorithms based on ray tracing, and the application of th...
This thesis is dedicated to ray tracing based rendering methods, primarily the original ray tracing....
Ray tracing is one of the most elegant techniques in computer graphics. Many phenomena that are diff...
Goal of this work is to write an optimized program for visualization of 3D scenes using ray tracing ...
In this work, authors implemented simple gpu ray tracing algorithm, that can render image with reali...
Ray tracing plays a significant role in computer graphics; it is a technique used to generate photor...
The aim of this work is to extend the existing image-rendering program based on ray- tracing. As thi...
Rasterization hardware and computer games have always been tightly connected: The hardware implement...
Rendering of increasingly complex and detailed objects and scenes, with physically correct light sim...
This thesis deals with the method of distributed ray tracing focusing on optimalization of this meth...
Ray tracing is widely used technique for realistic rendering of computer scenes. Its major drawback ...
The application areas of modern visualisation techniques are enumerated and described. A classificat...
This thesis describes methods for lighting calculations of large scenes used in modern computer game...
This work deals with ray tracing technique, focused to rendering of chess scene with procedural text...
This thesis is concerned in the method of realistic rendering using a distributed raytracing. This m...
This thesis describes efficient rendering algorithms based on ray tracing, and the application of th...
This thesis is dedicated to ray tracing based rendering methods, primarily the original ray tracing....
Ray tracing is one of the most elegant techniques in computer graphics. Many phenomena that are diff...
Goal of this work is to write an optimized program for visualization of 3D scenes using ray tracing ...
In this work, authors implemented simple gpu ray tracing algorithm, that can render image with reali...
Ray tracing plays a significant role in computer graphics; it is a technique used to generate photor...
The aim of this work is to extend the existing image-rendering program based on ray- tracing. As thi...
Rasterization hardware and computer games have always been tightly connected: The hardware implement...
Rendering of increasingly complex and detailed objects and scenes, with physically correct light sim...
This thesis deals with the method of distributed ray tracing focusing on optimalization of this meth...
Ray tracing is widely used technique for realistic rendering of computer scenes. Its major drawback ...
The application areas of modern visualisation techniques are enumerated and described. A classificat...
This thesis describes methods for lighting calculations of large scenes used in modern computer game...